nanovg
LWJGL
nanovg | LWJGL | |
---|---|---|
18 | 72 | |
5,018 | 4,605 | |
- | 1.3% | |
1.7 | 8.4 | |
about 2 months ago | 2 days ago | |
C | Java | |
zlib License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nanovg
-
nanovg VS nitro-gl - a user suggested alternative
2 projects | 21 Aug 2023
- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
-
2D graphics lib recommendation?
I use nanovg for my projects and it works surprisingly well for its size. It integration is pretty simple .... if you know a little bit of OpenGL, otherwise there is a slight learning curve.
-
minimax — minimalist 3D game engine in Clojure
The "engine" is built on top of amazing https://www.lwjgl.org/ and https://github.com/bkaradzic/bgfx/, and UI system is baked by https://github.com/memononen/nanovg and https://github.com/facebook/yoga
-
Randazzo: PMDG 737 Unstable with SU11 Beta.
It's a library for drawing vector shapes, sort of like SVG - https://github.com/memononen/nanovg The old way in the SDK was with GDI+, but the benefit of a vector format is scalability to higher resolutions and better GPU usage. The workaround potentially costs some frames, but its better than bust panels for now.
-
Simple 2D game
If you are a beginner in computer graphics, I strongly suggest you to look at the nanovg library: it contains all the primitives you might want to render (circles, lines, filled polygons, text, images, ...). Integrating it in existing codebase is not that hard, since the library is rather small.
-
W4 Games formed to strengthen Godot ecosystem
NanoVG is the closest thing I came across when I had a similar quesiton: https://github.com/memononen/NanoVG
unfortunately it doesn't seem like it's getting steady updates now unlike the last time I checked. But I imagine it's pretty mature at this point. There also seem to be ports in Metal/DX11 if you didn't want to be stuck in OpenGL.
-
Why are there so little Skia recources?
Also there's NanoVG if you really want a vector api in C, but don't need anti-aliased clipping.
-
Advice for the next dozen Rust GUIs
Getting sufficient antialiasing quality for 2D graphics is difficult on GPUs. https://github.com/memononen/nanovg accomplishes this with GL2/GLES2 level hardware for most of the stuff one would want to render as part of a GUI. My project https://github.com/styluslabs/nanovgXC supports rendering arbitrary paths with exact coverage antialiasing, but requires GLES3.1 or GL4 level hardware for reasonable performance.
-
Ask HN: Modern Alternatives to C
> to learn the 'nuts and bolts' of rendering
These nuts and bolts are very different between CPU and GPU. CPU-based libraries are painting pixels in bitmaps in system memory. Most GPU-based libraries are uploading indexed triangle meshes, and rendering them with weird shaders.
Worse, there're no good open source implementations of GPU-based ones. Microsoft ships an implementation as a part of OS (Direct2D) but it's not open source. Linux simply doesn't have an equivalent.
At least for initial versions, consider C interop with this https://github.com/memononen/nanovg It cuts a few corners (no cleartype for text, CPU overhead for repeated rendering of same static paths) but it's still good overall, simple, and easy to use.
> My only concern with C# is the cross compatibility
Works well on Linux, Windows and OSX, including ARM CPUs. Not sure about Android and iOS, never tested.
My largest concern with C# would be performance. Technically the language allows to code in any style, but most guides and examples are using OO-heavy one.
LWJGL
-
Building a Game Engine Using Java with LWJGL
Download the latest LWJGL binaries from the official website.
-
My Game won't start :(
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
-
Game crashes starting 1.5.2
229 recipes 27 achievements 2023-11-15 18:45:08 [CLIENT] [INFO] Setting user: aleislost (Session ID is token:0:) 2023-11-15 18:45:08 [CLIENT] [INFO] LWJGL Version: 2.9.4 Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd49392ee7, pid=5988, tid=0x0000000000002188 # # JRE version: OpenJDK Runtime Environment (8.0_392-b08) (build 1.8.0_392-b08) # Java VM: OpenJDK 64-Bit Server VM (25.392-b08 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [ig7icd64.dll+0x22ee7] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # An error report file with more information is saved as: # C:\Users\Ale\AppData\Roaming\PollyMC\instances\1.5.2\.minecraft\hs_err_pid5988.log # # If you would like to submit a bug report, please visit: # https://github.com/adoptium/adoptium-support/issues # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # AL lib: (EE) alc_cleanup: 1 device not closed Process exited with code 1.
- Not only Unity...
- LWJGL documentation
-
I am looking to learn java for 2d and 3d game development any good tutorials or sources for beginners who don't know anything
Both libGDX and JMonkey engine make use of LWJGL.
-
missing dependencies form mods snd dont know what to do
[17:23:20] [Client thread/WARN]: EventBus 0 shutting down - future events will not be posted. [17:23:20] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:Biomes O' Plenty, FMLFileResourcePack:Bountiful, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:Quark, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Tetra, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Xaero's World Map [17:23:20] [Client thread/INFO]: Transforming net.minecraft.client.renderer.RenderItem [17:23:20] [Client thread/INFO]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) [17:23:20] [Client thread/INFO]: Located Method, patching... [17:23:20] [Client thread/INFO]: Patch result: true [17:23:20] [Client thread/INFO]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) [17:23:20] [Client thread/INFO]: Located Method, patching... [17:23:20] [Client thread/INFO]: Located patch target node LDC -8372020 [17:23:20] [Client thread/INFO]: Located patch target node LDC -8372020 [17:23:20] [Client thread/INFO]: Patch result: true [17:23:20] [Client thread/INFO]: Transforming net.minecraft.client.renderer.EntityRenderer [17:23:20] [Client thread/INFO]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V) [17:23:20] [Client thread/INFO]: Located Method, patching... [17:23:20] [Client thread/INFO]: Located patch target node INVOKESPECIAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V [17:23:20] [Client thread/INFO]: Patch result: true [17:23:20] [Client thread/WARN]: There were errors previously. Not beginning mod initialization phase [17:23:21] [Sound Library Loader/INFO]: Starting up SoundSystem... [17:23:21] [Thread-2/INFO]: Initializing LWJGL OpenAL [17:23:21] [Thread-2/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [17:23:21] [Thread-2/INFO]: OpenAL initialized. [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderManager [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.Render [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.model.ModelBiped [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node RETURN [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerArmorBase [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderArmorLayer, func_188361_a] Descriptor (Lnet/minecraft/entity/EntityLivingBase;FFFFFFFLnet/minecraft/inventory/EntityEquipmentSlot;)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEnchantedGlint, func_188364_a] Descriptor (Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/model/ModelBase;FFFFFFF)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKESTATIC net/minecraft/client/renderer/GlStateManager.func_179131_c (FFFF)V [17:23:21] [Client thread/INFO]: Located patch target node INVOKESTATIC net/minecraft/client/renderer/GlStateManager.func_179131_c (FFFF)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Sound Library Loader/INFO]: Sound engine started [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderBoat [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnShoulder, func_192864_a] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/UUID;Lnet/minecraft/nbt/NBTTagCompound;Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/client/model/ModelBase;Lnet/minecraft/util/ResourceLocation;Ljava/lang/Class;FFFFFFFZ)Lnet/minecraft/client/renderer/entity/layers/LayerEntityOnShoulder$DataHolder;) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/RenderLivingBase.func_110776_a (Lnet/minecraft/util/ResourceLocation;)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.BlockModelRenderer [17:23:22] [Client thread/INFO]: Applying Transformation to method (Names [renderQuadsFlat, func_187496_a] Descriptor (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;IZLnet/minecraft/client/renderer/BufferBuilder;Ljava/util/List;Ljava/util/BitSet;)V) [17:23:22] [Client thread/INFO]: Located Method, patching... [17:23:22] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/BufferBuilder.func_178987_a (DDD)V [17:23:22] [Client thread/INFO]: Patch result: true [17:23:22] [Client thread/WARN]: ERROR : Couldn't load Narrator library : Unable to load library 'fliteWrapper': Native library (linux-aarch64/libfliteWrapper.so) not found in resource path ([file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/lwjgl3/lwjgl-glfw-classes.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.15.0/log4j-slf4j18-impl-2.15.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/maven/maven-artifact/3.5.3/maven-artifact-3.5.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/java3d/vecmath/1.5.2/vecmath-1.5.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-xml_2.11/1.0.2/scala-xml_2.11-1.0.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-swing_2.11/1.0.1/scala-swing_2.11-1.0.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-reflect/2.11.1/scala-reflect-2.11.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-parser-combinators_2.11/1.0.1/scala-parser-combinators_2.11-1.0.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-library/2.11.1/scala-library-2.11.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2_mc/scala-continuations-plugin_2.11.1-1.0.2_mc.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2_mc/scala-continuations-library_2.11-1.0.2_mc.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-compiler/2.11.1/scala-compiler-2.11.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-actors-migration_2.11/1.1.0/scala-actors-migration_2.11-1.1.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/typesafe/config/1.2.1/config-1.2.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/typesafe/akka/akka-actor_2.11/2.3.3/akka-actor_2.11-2.3.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/jline/jline/3.5.1/jline-3.5.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/minecraft/launchwrapper/1.12/launchwrapper-1.12.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/ow2/asm/asm-debug-all/5.2/asm-debug-all-5.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/minecraftforge/forge/1.12.2-14.23.5.2859/forge-1.12.2-14.23.5.2859.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/patchy/1.3.9/patchy-1.3.9.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/oshi-project/oshi-core/1.1/oshi-core-1.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/dev/jna/jna/4.4.0/jna-4.4.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/dev/jna/platform/3.4.0/platform-3.4.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/sf/jopt-simple/jopt-simple/5.0.3/jopt-simple-5.0.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/io/netty/netty-all/4.1.9.Final/netty-all-4.1.9.Final.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/google/guava/guava/21.0/guava-21.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/commons/commons-lang3/3.5/commons-lang3-3.5.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/commons-io/commons-io/2.5/commons-io-2.5.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/commons-codec/commons-codec/1.10/commons-codec-1.10.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/google/code/gson/gson/2.8.0/gson-2.8.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/realms/1.10.22/realms-1.10.22.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/commons/commons-compress/1.8.1/commons-compress-1.8.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/httpcomponents/httpclient/4.3.3/httpclient-4.3.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/commons-logging/commons-logging/1.1.3/commons-logging-1.1.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/httpcomponents/httpcore/4.3.2/httpcore-4.3.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/it/unimi/dsi/fastutil/7.1.0/fastutil-7.1.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/logging/log4j/log4j-api/2.15.0/log4j-api-2.15.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/logging/log4j/log4j-core/2.15.0/log4j-core-2.15.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/text2speech/1.10.3/text2speech-1.10.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/text2speech/1.10.3/text2speech-1.10.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/versions/1.12.2-forge-14.23.5.2859/1.12.2-forge-14.23.5.2859.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/mods/Quark-r1.6-177.jar, asmgen:/]) [17:23:23] [Client thread/INFO]: Transforming net.minecraft.client.renderer.tileentity.TileEntityPistonRenderer [17:23:23] [Client thread/INFO]: Applying Transformation to method (Names [render, func_192841_a] Descriptor (Lnet/minecraft/tileentity/TileEntityPiston;DDDFIF)V) [17:23:23] [Client thread/INFO]: Located Method, patching... [17:23:23] [Client thread/INFO]: Patch result: true
- Need an assignment
-
Library of Java that Minecraft Uses
Java Edition uses a number of third party libraries but the core game library is Light Weight Java Game Library, LWJGL.
-
Wayland support
Minecraft uses LWGL under the hood, which does support Wayland as of version 3 if it is configured to use EGL instead of GLX. (see https://github.com/LWJGL/lwjgl3/issues/748) Version 2 of LWGL does not support Wayland as it relies on xrandr, which is only available on X (see https://github.com/LWJGL/lwjgl/issues/118).
What are some alternatives?
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
jMonkeyEngine - A complete 3-D game development suite written in Java.
sokol - minimal cross-platform standalone C headers
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
MetalNanoVG - The Metal port of NanoVG.
Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
raylib - A simple and easy-to-use library to enjoy videogames programming