molstar VS detect-gpu

Compare molstar vs detect-gpu and see what are their differences.

detect-gpu

Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications. (by TimvanScherpenzeel)
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molstar detect-gpu
3 3
589 987
3.1% 0.4%
9.5 7.1
7 days ago 4 months ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

molstar

Posts with mentions or reviews of molstar. We have used some of these posts to build our list of alternatives and similar projects.

detect-gpu

Posts with mentions or reviews of detect-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-22.

What are some alternatives?

When comparing molstar and detect-gpu you can also consider the following projects:

webgl-rock-pillars - WebGL Floating Islands demo

blog-nojs-fingerprint-demo - A demo for the no-JavaScript fingerprinting article

pcsx2 - PCSX2 - The Playstation 2 Emulator

TimeChart - An chart library specialized for large-scale time-series data, built on WebGL.

particle-emitter - A particle system for PixiJS

GMLTouch-Minecraft-2D - JavaScript Minecraft 2D (cross-platform)

pcsx2 - PCSX2 - The Playstation 2 Emulator

t5c - Building a open source multiplayer 3d rpg using babylon.js and colyseus

wgs-player - WGS player for the Web

filters - Collection of community-authored custom display filters for PixiJS

webgl-procedural-environment - Procedural Environment Generation is a project that aims to create a procedural environment using WebGL technologies.