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Top 23 TypeScript Threej Projects
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this is perfect then. a large part of the threejs userbase is using https://github.com/pmndrs/react-three-fiber (roughly 1/4, and growing) and this is also where you find lots of job opportunities. fiber has a vast eco system, but if you can pair this with your knowledge of shaders you'll find a job tomorrow if you wanted.
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Project mention: Can we talk about the absolute chokehold GSAP has on the industry? | /r/webdev | 2023-12-10
https://www.theatrejs.com/ (saw this just yesterday ..looks interesting)
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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camera-controls
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
Project mention: How to make Orthographic Camera follow the player without changing the angle? | /r/threejs | 2023-06-27but maybe check out https://github.com/yomotsu/camera-controls this allows you to pan, or i think they call it "truck".
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By the way, Vue does this very often: - https://www.vuemail.net/ is a port of https://react.email/ - https://tresjs.org/ is a port of https://threejs.org/ etc etc.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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gpu-io
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
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detect-gpu
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
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If you want a full engine, check out Ethereal Engine. You can get it open source for local dev at https://github.com/etherealengine/etherealengine or get a hosted version at www.etherealengine.com.
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Project mention: Triplex: Visually Edit React Three Fiber Components | news.ycombinator.com | 2023-10-03
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Project mention: On the importance to make games during the game engine's development | news.ycombinator.com | 2024-02-27
That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly.
But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web.
Project after project ( some examples here: https://polygon-lab.com/ ), I could improve Polygonjs. Then I found clients who would be interested enough to buy licenses, and would give valuable feedback which would help the project grow even more.
And a few clients asking for not just interactive sites, but also games. This pushed Polygonjs further, and after several games released, it definitely qualifies as a game engine.
So this is generally an advice I give to people who want to become freelancers. Build a tool that solves a problem in your space, as this gives you an edge, and you'll also get the chance to confront that tool to reality, which will help it - and you - grow. This becomes a virtuous circle very quickly.
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There is an accessibility library from drei: https://github.com/pmndrs/react-three-a11y
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netplayjs
Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.
Project mention: Q: How are online games like Street Fighter 6 able to synchronize inputs from two players at a high frame rate? (60fps) | /r/gamedev | 2023-05-22Since you come from a web background check this JS rollback library: https://github.com/rameshvarun/netplayjs
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composer-suite
A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anything else.
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Project mention: 3D UIs with three.js and Koestlich for both web and native 3D applications using Expo | /r/threejs | 2023-05-06
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cadhub
We're out to raise awareness and put CodeCAD on the map. The success of CadHub can be measured by the amount it promotes the use of CodeCAD within the mechanical/manufacturing industry and the strength the CadHub community.
Project mention: How do I have my users use OpenSCAD program over web with code hidden? | /r/openscad | 2023-07-08 -
lba2remake
A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
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TypeScript Threejs related posts
- Show HN: Multiplayer Voxel Personal Portfolio
- Retro Flight Simulator
- Show HN: Build Your Own Web-Based Minecraft (Multiplayer)
- Virtual JavaScript worlds at planetary scales for threejs or react-three-fiber
- How do I have my users use OpenSCAD program over web with code hidden?
- Would an open-source lightweight object/scene framework on top of ThreeJS be useful?
- How to make Orthographic Camera follow the player without changing the angle?
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Index
What are some of the best open-source Threej projects in TypeScript? This list will help you:
Project | Stars | |
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1 | react-three-fiber | 25,620 |
2 | theatre | 10,639 |
3 | trois | 4,018 |
4 | riffusion-app | 2,540 |
5 | ipyvolume | 1,901 |
6 | camera-controls | 1,769 |
7 | tres | 1,397 |
8 | lume | 1,215 |
9 | gpu-io | 1,161 |
10 | detect-gpu | 981 |
11 | self-parking-car-evolution | 702 |
12 | expo-three | 687 |
13 | etherealengine | 687 |
14 | THREE-CustomShaderMaterial | 681 |
15 | triplex | 677 |
16 | r3f-perf | 541 |
17 | polygonjs | 528 |
18 | react-three-a11y | 508 |
19 | netplayjs | 445 |
20 | composer-suite | 431 |
21 | koestlich | 295 |
22 | cadhub | 288 |
23 | lba2remake | 245 |