tiny
nuklear
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tiny
- LÖVE: a framework to make 2D games in Lua
- Just thought this was really cool. Easy way to build games for desktop or web called Tiny.
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
It literally is the first thing you see -- the docs at https://minigdx.github.io/tiny/ have a demo "BREAKOUT" game embedded in the page under the first paragraph with a link to the source code lol
https://i.imgur.com/TVzQwiu.png
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- Check the related github: https://github.com/minigdx/tiny - The documentation: https://minigdx.github.io/tiny/ ; examples are editable and run thanks to Kotlin/JS !
nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
What are some alternatives?
stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
makelove - A build tool for löve games
imgui-node-editor - Node Editor built using Dear ImGui
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
minigdx - Minimalist Game Framework using Kotlin Multiplatform
NanoGUI - Minimalistic GUI library for OpenGL
ktx - Kotlin extensions for the libGDX game framework
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
raygui - A simple and easy-to-use immediate-mode gui library