nuklear
raygui
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nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
raygui
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Trying raylib, first time user, what should I know?
About the UI interface, I created raygui a simple immediate-mode UI library, you can also take a look: https://github.com/raysan5/raygui
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Building and Linking Google's ANGLE with Raylib on MacOS
git submodule add https://github.com/raysan5/raygui.git vendor/raygui
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Ported some of raylib examples to Zig
Added splicit type casting in commit: https://github.com/raysan5/raygui/commit/78ad65365ebae6433f60cf03a09e76b43c46cfa2
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Is it be possible to use raygui with GLFW & GLEW?
Yes you can use raygui as a standalone library without raylib. Read for more info: https://github.com/raysan5/raygui/blob/master/src/raygui.h.
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Graphic Library for C
Possibly with https://github.com/raysan5/raygui.
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A question about how GUI libraries are written.
For your example of raygui, you can just look. It's a single header file (but does require raylib) to work.
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Are people using Unity to make software?
I'm under the impression that Unity builds have a good deal of overhead. Plus, in many cases, something like raygui (C# bindings) will actually be quicker to develop with. Nothing wrong with Unity, though. The best tool is the one you know how to use, in my opinion.
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raylib 4.2 released!
raylib extra libraries cleanup: raylib has been on diet and all the extra libraries included on previous releases have been removed from raylib. Now raylib only includes the original 7 raylib modules: rcore, rlgl, rshapes, rtextures, rtext, rmodels and raudio. But no worries, extra libraries have not been deleted, they have been moved to their own repos for better maintainability and more focus on its functionality. The libraries moved out from raylib repo are: raygui, physac, rmem, reasings and raudio (standalone mode). On that same line, a new amazing GitHub group: raylib-extras has been created by @JeffM2501 to contain raylib extra libraries as well as other raylib add-ons provided by the community. Jeff has done an amazing work on that line, providing multiple libraries and examples for raylib, like custom first-person and third person camera systems, Dear ImGui raylib integration, multiple specific examples and even a complete RPG Game Example! Great work Jeff! :D
- Raygui - A simple and easy-to-use immediate-mode gui library
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I made a shortlist of good libraries for my GUI C project and I want your thoughts and comments.
You might also want to take a look at raygui
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
imgui-node-editor - Node Editor built using Dear ImGui
raylib-cpp - C++ Object Oriented Wrapper for raylib
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
raylib - A simple and easy-to-use library to enjoy videogames programming
NanoGUI - Minimalistic GUI library for OpenGL
imgui-cmake - Simple project with cmake files to build imgui's example_sdl_opengl3 on multiple platforms.
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
nappgui - Cross-Platform C SDK (precompiled)
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
SDL - Simple Directmedia Layer