nuklear
imgui-node-editor
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nuklear | imgui-node-editor | |
---|---|---|
62 | 7 | |
8,515 | 3,345 | |
2.4% | - | |
8.3 | 6.3 | |
3 days ago | about 1 month ago | |
C | C++ | |
- | MIT License |
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nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
imgui-node-editor
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Visual Node Graph with ImGui
Looks more like https://github.com/thedmd/imgui-node-editor/ to me - both are great libraries though.
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Phýsalis (try to rewrite on c++ blender extrude node)
I'm taking this low level node widget library: https://github.com/thedmd/imgui-node-editor
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graphic library for creating a paint like application
This sort of node graph?
- PyFlow – visual and modular block programming in Python
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PyFlow – Visual scripting framework for Python – NodeRED alternative?
It looks nice. If UI performance is a concern, one could move the GUI part to C++ and do some quick pybind11 Python bindings for better performance.
I've used this C++ ImGui node editor with similar features for some hacky synthesizer gui using this library: https://github.com/thedmd/imgui-node-editor
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OGL - A Great Cross Platform OpenGL Base Library With Almost Everything OpenGL You might Ever need
imgui-node-editor
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Suggestion needed: node editor GUI using C
Yes, I am looking for something like this https://github.com/thedmd/imgui-node-editor, but for C instead of C++
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
stb - stb single-file public domain libraries for C/C++
NanoGUI - Minimalistic GUI library for OpenGL
PyFlow - Visual scripting framework for python - https://wonderworks-software.github.io/PyFlow
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
PyQtGraph - Fast data visualization and GUI tools for scientific / engineering applications
raygui - A simple and easy-to-use immediate-mode gui library
awesome-dear-imgui - A collection of awesome dear imgui bindings, extensions and resources
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
blockly - The web-based visual programming editor.