mgs_reversing
Metal Gear Solid PSX reimpl repo (by FoxdieTeam)
sotn-decomp
Decompilation of Castlevania: Symphony of the Night (PSX+Saturn) (by Xeeynamo)
Our great sponsors
mgs_reversing | sotn-decomp | |
---|---|---|
5 | 8 | |
392 | 360 | |
7.1% | - | |
9.9 | 9.8 | |
3 days ago | 4 days ago | |
C | C | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mgs_reversing
Posts with mentions or reviews of mgs_reversing.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
- PS1: Where does initial PC (program counter) in Playstation executable point to exactly?
-
What are your thoughts on fan decompilation/porting of classic psx games?
MGS.
-
Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
-
Perfect Dark has been fully decompiled
Did you say MGS1? Some folks are already decompiling it: https://github.com/FoxdieTeam/mgs_reversing
-
A programmers' collaborative for a PC port of Metal Gear Solid 3?
There are people working on decompiling and studying how all the games in the series work in some capacity. (Some examples: Metal Gear / Metal Gear Solid / Metal Gear Solid V). Decompilation is much easier said than done, Programming by itself is difficult and requires you to think in ways that aren't natural for the human brain and in the realm of programming projects; reverse engineering/decompilation is very much one of the hardest programming projects one can take on.
sotn-decomp
Posts with mentions or reviews of sotn-decomp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-17.
-
What are your top games that are over 20 years old?
There's actually a decompilation project ongoing currently, and it does seem to be active.
-
List of unofficial console PC Ports with Tutorial
symphony of the night https://github.com/Xeeynamo/sotn-decomp
-
Castlevania: SotN Decomp have progressed enough to allow Custom Levels
If you want to learn more, check out their website (and Discord)
- Castlevania SOTN decompilation project showing off modding potential!
- This is a WIP PC port of Super Metroid (via decompilation, of course)
- PS1: Where does initial PC (program counter) in Playstation executable point to exactly?
-
Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
-
Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Castlevania: SoTN
What are some alternatives?
When comparing mgs_reversing and sotn-decomp you can also consider the following projects:
MetalGear - Fully annotated disassembly of the original Metal Gear game (MSX2, Konami, 1987, RC750)
ghidra_psx_ldr - Sony Playstation PSX executables loader for GHIDRA
psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
c1 - Port of Crash Bandicoot to C
sm - early version
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
ssb-temp
CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
mgs_reversing vs MetalGear
sotn-decomp vs ghidra_psx_ldr
mgs_reversing vs psx-modding-toolchain
sotn-decomp vs psx-modding-toolchain
mgs_reversing vs silent-hill-decomp
sotn-decomp vs c1
mgs_reversing vs ghidra_psx_ldr
sotn-decomp vs sm
mgs_reversing vs PSXDOOM-RE
sotn-decomp vs silent-hill-decomp
mgs_reversing vs ssb-temp
sotn-decomp vs CTR-ModSDK