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Mgs_reversing Alternatives
Similar projects and alternatives to mgs_reversing
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MetalGear
Fully annotated disassembly of the original Metal Gear game (MSX2, Konami, 1987, RC750)
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silent-hill-decomp
An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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psx-modding-toolchain
A set of tools to mod and reverse engineer PSX games.
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sotn-decomp
Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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pybrawlmodule
Python REL Decompiler/Recompiler for Modifiying Super Smash Brothers Brawl
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mkpsxiso
ISO disc image maker written specifically for PlayStation homebrew development
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OpenHoW
Discontinued Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
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mgs_reversing reviews and mentions
- PS1: Where does initial PC (program counter) in Playstation executable point to exactly?
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
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Perfect Dark has been fully decompiled
Did you say MGS1? Some folks are already decompiling it: https://github.com/FoxdieTeam/mgs_reversing
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A programmers' collaborative for a PC port of Metal Gear Solid 3?
There are people working on decompiling and studying how all the games in the series work in some capacity. (Some examples: Metal Gear / Metal Gear Solid / Metal Gear Solid V). Decompilation is much easier said than done, Programming by itself is difficult and requires you to think in ways that aren't natural for the human brain and in the realm of programming projects; reverse engineering/decompilation is very much one of the hardest programming projects one can take on.
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Stats
The primary programming language of mgs_reversing is C.