mgs_reversing
Metal Gear Solid PSX reimpl repo (by FoxdieTeam)
ghidra_psx_ldr
Sony Playstation PSX executables loader for GHIDRA (by lab313ru)
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mgs_reversing | ghidra_psx_ldr | |
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5 | 3 | |
392 | 222 | |
7.1% | - | |
9.9 | 4.4 | |
3 days ago | 19 days ago | |
C | Java | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mgs_reversing
Posts with mentions or reviews of mgs_reversing.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
- PS1: Where does initial PC (program counter) in Playstation executable point to exactly?
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What are your thoughts on fan decompilation/porting of classic psx games?
MGS.
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
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Perfect Dark has been fully decompiled
Did you say MGS1? Some folks are already decompiling it: https://github.com/FoxdieTeam/mgs_reversing
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A programmers' collaborative for a PC port of Metal Gear Solid 3?
There are people working on decompiling and studying how all the games in the series work in some capacity. (Some examples: Metal Gear / Metal Gear Solid / Metal Gear Solid V). Decompilation is much easier said than done, Programming by itself is difficult and requires you to think in ways that aren't natural for the human brain and in the realm of programming projects; reverse engineering/decompilation is very much one of the hardest programming projects one can take on.
ghidra_psx_ldr
Posts with mentions or reviews of ghidra_psx_ldr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-14.
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Some questions about RE for PS1 Games
3b. Have some tools like mkpsxiso, psx_plugin_for_ghidra (or you can use other disassembler that aims for MIPS R3000) and also this new toolset (it was meant mostly for modding, but it's a great tool for real-time hacking and it also has decompiled function tester)
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How would i go about reverse engineering a PSX game?
are you using This tool to load the exe?
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Any advice to how to get into reverse engineering PS1 games?
The Ghidra PS1 plugin is here: https://github.com/lab313ru/ghidra_psx_ldr You might find hardware reference useful while working: https://psx-spx.consoledev.net/
What are some alternatives?
When comparing mgs_reversing and ghidra_psx_ldr you can also consider the following projects:
MetalGear - Fully annotated disassembly of the original Metal Gear game (MSX2, Konami, 1987, RC750)
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
OpenResident - Classic Resident Evil open-source engine
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
ssb-temp
c2c - Crash 2 in C
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
mgs_reversing vs MetalGear
ghidra_psx_ldr vs sotn-decomp
mgs_reversing vs psx-modding-toolchain
ghidra_psx_ldr vs silent-hill-decomp
mgs_reversing vs silent-hill-decomp
ghidra_psx_ldr vs OpenResident
mgs_reversing vs PSXDOOM-RE
ghidra_psx_ldr vs PSXDOOM-RE
mgs_reversing vs ssb-temp
ghidra_psx_ldr vs psx-modding-toolchain
mgs_reversing vs c2c
ghidra_psx_ldr vs OpenHoW