metal-rs VS wgpu

Compare metal-rs vs wgpu and see what are their differences.

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metal-rs wgpu
5 195
522 10,995
1.7% 3.2%
5.7 9.9
4 days ago 3 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

metal-rs

Posts with mentions or reviews of metal-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing metal-rs and wgpu you can also consider the following projects:

MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

vulkano - Safe and rich Rust wrapper around the Vulkan API

metal-cpp - Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

objc4

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

bevy - A refreshingly simple data-driven game engine built in Rust

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.