megadetector-gui
PixiJS
megadetector-gui | PixiJS | |
---|---|---|
3 | 116 | |
41 | 42,552 | |
- | 0.8% | |
0.0 | 9.9 | |
over 1 year ago | 6 days ago | |
JavaScript | TypeScript | |
- | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
megadetector-gui
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Ask HN: What not-profit-seeking project are you tinkering with this week?
On (some) weekends I work on Megadetector GUI [0]. Megadetector [1] is an object detection model trained on millions of camera trap images and is widely used by conservationists. The issue is that it's rather technical to set up, so I made a GUI for it.
Currently working on a brand new version (not public just yet) that will use the latest MD version (v5 is way faster), better UI and most importantly GPU support out of the box.
[0] https://github.com/petargyurov/megadetector-gui
[1] https://github.com/microsoft/CameraTraps/blob/main/megadetec...
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Ask HN: Who Wants to Collaborate?
> ML to identify gorillas by their unique nose prints
Really cool stuff. I wonder if face detection is sufficient too? It has been proven to work for brown bears [0].
I have also been doing some open source work [1] to democratise object detection in this space but I haven't had the time to make improvements to the project in a while.
* [0] http://bearresearch.org/
* [1] https://github.com/petargyurov/megadetector-gui
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Kea parrots perform domain-general statistical inference
In case any camera trap folk are here, I'm currently volunteering with the NZ Department of Conservation to build an AI-assisted image sorting tool that speeds up the weeding out of empty images.
https://github.com/petargyurov/megadetector-gui
This currently used to assist the conservation efforts of various endemic species such as the kakapo, kea and takahe. (The ML model used is not limited to just these species!)
PixiJS
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Release Radar โข March 2024 Edition
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten years now! ๐ฎ.
- Ask HN: Tips to get started on my own server
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JavaScript Libraries That You Should Know
6. Pixi.js
- JSON Canvas โ An open file format for infinite canvas data
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A Visual Interactive Guide to Bloom Filters
https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :)
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My thought on different engines
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself.
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Not only Unity...
PixiJS (MIT/TypeScript) https://github.com/pixijs/pixijs
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Rebuilding Isometric World
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and itโs React binding, React Pixi.
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Ask HN: Possible to make a game engine in the browser?
https://openarena.live/
There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines
Of those, BabylonJS seems pretty powerful for 3D: https://www.babylonjs.com/games/
Or PixiJS for 2D: https://pixijs.com/
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Consider web technologies for game development
https://pixijs.com/ is more of a 2D rendering framework, but powerful and very fast
What are some alternatives?
futurecoder - 100% free and interactive Python course for beginners
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
HPI - Human Programming Interface ๐ง๐ฝ๐ค
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
mnm - mnm implements TMTP protocol. Let Internet sites message members directly, instead of unreliable, insecure email. Contributors welcome! (Server)
react-canvas - High performance <canvas> rendering for React components
schemats - A postgres & mysql -> typescript interface generator
A-Frame - :a: Web framework for building virtual reality experiences.
CameraTraps - PyTorch Wildlife: a Collaborative Deep Learning Framework for Conservation.
Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps
SpeechLoop - Many ASRs under one roof. With Benchmarking... answering the question. What is the best ASR for my dataset?
cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.