makegeo VS Hacker-themed-screen

Compare makegeo vs Hacker-themed-screen and see what are their differences.

makegeo

Make Geometry - Procedural Unity3D Geometry (by kurtdekker)

Hacker-themed-screen

A procedural hacked-themed screen that can be used in several types of video games in Unity3D (by olusola-olaoye)
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makegeo Hacker-themed-screen
1 2
172 0
- -
6.4 4.6
3 months ago almost 2 years ago
C# C#
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

makegeo

Posts with mentions or reviews of makegeo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-16.

Hacker-themed-screen

Posts with mentions or reviews of Hacker-themed-screen. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing makegeo and Hacker-themed-screen you can also consider the following projects:

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

Voxels - GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

ProceduralToolkit - Procedural generation library for Unity

TrippyGL - A simple, lightweight yet highly versatile OpenGL graphics library

Hardcore-Space-Exploration-Game - Permanent file death, previous lives retain their legacy.

glTFast - Efficient glTF 3D import / export package for Unity

Anzy-sand-shader - A stylized sand shader (with materials example) made with shader graph