lodash
Godot
lodash | Godot | |
---|---|---|
187 | 2,745 | |
58,909 | 83,900 | |
0.3% | 1.9% | |
5.1 | 10.0 | |
6 days ago | 5 days ago | |
JavaScript | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lodash
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8 NPM Packages for JavaScript Beginners [2024][+tutorials]
Lodash.js is like the Swiss Army knife for JavaScript developers. Need to manipulate data structures or dabble in functional programming? Lodash is here to save the day with its arsenal of utilities. It's all about making your code cleaner and your life easier, which is probably why big guns like Google and Airbnb have it in their toolkit.
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Full Stack Web Development Concept map
lodash - utility library enabling things like deep object comparison that aren't easy to do with javascript out of the box. docs
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Getting Started with Lodash: A Beginner's Guide to JavaScript Utility Functions
Lodash is a widely used JavaScript utility library that provides a plethora of functions to simplify common programming tasks. From manipulating arrays and objects to handling edge cases and implementing functional programming paradigms, Lodash offers a comprehensive toolkit for JavaScript developers. In this beginner's guide, we'll learn how to get started with Lodash and leverage its functionality to write cleaner, more efficient, and more maintainable code.
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JavaScript Libraries That You Should Know
5. Lodash
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JavaScript Equality Under the Lens: Enhancing React's Dependency Checks
If you want even more sophisticated equality checks like deep comparisons, there's the: lodash.iseQual library that'll do this for you out of the box. At least now you do have a bit of clarity on what's happening under the hood, so there's no harm in using a library.
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Top 20 Frontend Interview Questions With Answers
It's also important to ensure that you're importing libraries correctly, so webpack can perform tree shaking effectively. For example, let's import lodash, as follows:
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How to Remove Duplicate Objects from an Array in JavaScript
Lodash is awesome! It’s a JavaScript library that helps you do many things with data. You can use Lodash to manipulate arrays, objects, JavaScript strings, numbers, and more. It’s easy to get Lodash in your project. You can use npm or a CDN to install and import it. Here’s how:
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Observables and Observers in RxJS
Think of RxJS as Lodash for events.
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Coming to grips with JS: a Rubyist's deep dive
lodash and You Might Not Need Lodash
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Deep Cloning Objects in JavaScript, the Modern Way
A lot of Lodash functions are implemented as combinations of other Lodash functions, so importing a single function actually imports half of Lodash under the hood:
https://github.com/lodash/lodash/blob/main/src/.internal/bas...
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
ramda - :ram: Practical functional Javascript
bevy - A refreshingly simple data-driven game engine built in Rust
underscore - JavaScript's utility _ belt
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
lazy.js - Like Underscore, but lazier
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
RxJS
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Sugar - A Javascript library for working with native objects.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
immutable-js - Immutable persistent data collections for Javascript which increase efficiency and simplicity.
ursina - A game engine powered by python and panda3d.