load81
mojoAL
load81 | mojoAL | |
---|---|---|
4 | 4 | |
591 | 145 | |
- | - | |
0.0 | 3.6 | |
over 1 year ago | 11 months ago | |
C | C | |
BSD 2-clause "Simplified" License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
load81
- LÖVE: a framework to make 2D games in Lua
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Story: Redis and Its Creator Antirez
I love Redis and what its done for the world but my favourite antirez project is LOAD81, which I think is just a few core modules away from being an amazing new platform for content sharing .. ;)
Imagine we have a network of LOAD81 users who share Lua bytecode instead of HTML .. hmm ..
https://github.com/antirez/load81.git
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Teliva – an environment for end-user programming
From antirez there is load81[0] which does kind of the same and it's lovely for playing around with installing 1 thing, playing a game, breaking into the source and changing a bit.
[0] https://github.com/antirez/load81
mojoAL
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LÖVE: a framework to make 2D games in Lua
Ah, I think I've missed this commit when testing a while ago: https://github.com/icculus/mojoAL/commit/47b22d002ae4d02d758...
It says "AL_PITCH support in MojoAL should still be considered experimental!" though.
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Story: Game rot... One day I have 60fps, then another day it is 5fps without any changes on my end what-so-ever.
Depending on what you're doing you could try mojoAL, an alternative (and freely usable) implementation of OpenAL: https://github.com/icculus/mojoAL
What are some alternatives?
lunarcraft - Minecraft clone in lua
sdk - Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
makelove - A build tool for löve games
c-allocators - A collection of public domain single-file custom allocators for C/C++
teliva - Fork of Lua 5.1 to encourage end-user programming
corona - Solar2D Game Engine main repository (ex Corona SDK)
tiny - Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
raylib - A simple and easy-to-use library to enjoy videogames programming
lovr - Lua Virtual Reality Framework