load81
corona
load81 | corona | |
---|---|---|
4 | 20 | |
591 | 2,430 | |
- | 1.6% | |
0.0 | 7.8 | |
over 1 year ago | 10 days ago | |
C | C++ | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
load81
- LÖVE: a framework to make 2D games in Lua
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Story: Redis and Its Creator Antirez
I love Redis and what its done for the world but my favourite antirez project is LOAD81, which I think is just a few core modules away from being an amazing new platform for content sharing .. ;)
Imagine we have a network of LOAD81 users who share Lua bytecode instead of HTML .. hmm ..
https://github.com/antirez/load81.git
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Teliva – an environment for end-user programming
From antirez there is load81[0] which does kind of the same and it's lovely for playing around with installing 1 thing, playing a game, breaking into the source and changing a bit.
[0] https://github.com/antirez/load81
corona
- Solar2D is Lua-based game engine focusing on ease of iterations and usage
- LÖVE: a framework to make 2D games in Lua
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Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://solar2d.com/
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10 lesser known engines to make games for fun and relax
I was a big fan of Solar2D (formerly known as CoronaSDK) for many years... I developed several games for the various App Stores. It's still around, free, and is now Open Source.
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Hello everyone!
https://solar2d.com/ Best Lua game engine around and only getting better.
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should i use pygame, lua or gamemaker language for an rpg
Not tailored specifically for an RPG but I'd suggest taking a look at Solar2D.
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What game engine to use for a 2D interface only game
About Solar2D, I'd suggest their Discord channel for better communication.
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Theory vs Practice
Dont follow this path. Computers are nowadays fast enough so you do not need a low level language. Take a different language and use the libraries. I think a while ago Romero recommended LUA with corona sdk, now called solar 2d https://solar2d.com/
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Recommended platform / language for making very basic Mario clone
Solar2D uses Lua, and is quite efficient in 2D games
What are some alternatives?
lunarcraft - Minecraft clone in lua
Godot - Godot Engine – Multi-platform 2D and 3D game engine
makelove - A build tool for löve games
krkrz - Kirikiri Z Project
teliva - Fork of Lua 5.1 to encourage end-user programming
flame - A Flutter based game engine.
tiny - Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
MicroTeX - A dynamic, cross-platform, and embeddable LaTeX rendering library
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
hubomat - Github actions for running a HubOMatic deploy
stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.