flamethrower
baked-animation-meshes
flamethrower | baked-animation-meshes | |
---|---|---|
1 | 2 | |
10 | 27 | |
- | - | |
10.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flamethrower
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Need to heat up your game? Why not add a flamethrower? Learn how you can implement a flamethrower easily into your Unity game with this hot new tutorial! Full tutorial and project links inside!
The video here is just a short summary clip so don't forget to check out the full tutorial. And as always the full project code is available on GitHub.
baked-animation-meshes
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Improve the performance of your game by baking animations, completely removing the SkinnedMeshRenderer from your scene, boosting FPS! Full Tutorial in Comments!
Full Tutorial on YouTube
As always, all code from this video is available on GitHub
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