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lispgames
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Graphics libraries in lisp for game development
Hello, looking for well tested, well documented game development library for lisp with 2d/3d graphics. i found a bunch of sdl, and opengl libraries here (unfortunatlly no webgl libraries) and i dunno which to choose from. Also I'm going to be honest and say that I'm very new to lisp (outside emacs lisp), but i think its just a fun hobby project to learn both lisp and graphics and i hope by the end of this ill have a simple antiyoy clone.
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Lisp Game Jam 2022
- https://itch.io/jam/spring-lisp-game-jam-2021/results
Here's a list of previous years:
- https://github.com/lispgames/lispgames.github.io/wiki/Lisp-G...
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Lisp Game Jam 2022 starting Friday
It's fun and laid-back. Explore previous editions to see what people made in the past.
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A free demo for Kandria (written in CL) is now on Steam
There isn't much in the ways of complete engines like unity or unreal, or even maintained godot bindings, but there is a community for making games at least, so you can get some work done if you go a little lower leveled than those. They some regular game jams for games written in lisp. As far as how common it is to use lisp I have no idea outside of it being used in Jak & Daxter.
- Ask HN: What is a good resource to learn Lisp in 2022?
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What can i program with Lisp?
I don't really use Lisp that much, but it seems like a nice language to work with when it comes to symbolic stuff. They host pretty regular lisp only gamejams on itch, so you could take alook there at what people made and how. There are some resources overe here as well.
- Lisp Games
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Autumn Lisp Game Jam 2021
For 2d games, Fennel with LOVE seems to be a maintained and good choice. Are there some Scheme 2d frameworks similar to LOVE that are still maintained and offer also packages with e.g. collision detection or physics? I have had a look at [0], but many seem outdated.
https://github.com/lispgames/lispgames.github.io/wiki/Scheme
I heard there were attempts, but I don't quite remember what the end results were. I think someone indeed submitted Emacs-based games previously. If you find something, please, add information to Emacs Lisp page of lispgames for future adventurers: https://github.com/lispgames/lispgames.github.io/wiki/EmacsLisp
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Is there a collective list of all the Lisp game jams & competitions?
Some are here https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams
play-cljc
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Clojure/Java Matrix Library Performance Comparison (core.matrix vs EJML vs vectorz-clj)
You could also compare it to the matrix functions in play-cljc (see also the API docs). It doesn't implement everything in your list though. I was originally using core.matrix but writing them from scratch made a big perf difference in my testing.
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Graphics libraries in lisp for game development
https://github.com/oakes/play-cljc i was wrong lol
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Anybody working on games here?
https://github.com/oakes/play-cljc or https://github.com/oakes/play-clj - first is native or web and uses OpenGL, but is rather basic (but you'll have more control) - second wraps lwjgl, which in turn wraps OpenGL, but is a more mature framework giving you more support
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ClojureScript Browser Multiplayer Engine
I tried phaser recently. It is quite complete framework, so there is no need to reach for some specific purpose libraries. I went through https://phaser.io/tutorials/making-your-first-phaser-3-game but with shadow-cljs and it worked. The framework handles well low level stuff so the final source code is small. I have expanded the game from tutorial with sounds, custom graphics and it reached something like 150 lines of clojurescript code. However I wouldn't recommend it to someone who is just learning clojure. https://github.com/oakes/play-clj was really nice (and it was simple to build android app from it) but it's no longer maintained and I never used it's successor (https://github.com/oakes/play-cljc) which might be better option today.
What are some alternatives?
alloy - A new user interface protocol and toolkit implementation
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
vpetjam - Entry for the Dogpit Virtual Pet Jam
play-clj - A Clojure game library
cl-raylib - Common Lisp binding of raylib
euclidean - Fast, immutable math for 3D geometries in Clojure
weblog - a weblog
sente - Realtime web comms library for Clojure/Script
calm - Calm down and draw something, in Lisp.
nyxt - Nyxt - the hacker's browser.
cljs-brawl - Mass Brawl Simulator for ClojureScript