lintplus VS imgui

Compare lintplus vs imgui and see what are their differences.

lintplus

An improved linting plugin for the lite text editor. (by liquidev)

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies (by ocornut)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
lintplus imgui
2 351
58 55,870
- -
2.2 9.7
about 2 months ago 7 days ago
Lua C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lintplus

Posts with mentions or reviews of lintplus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-17.
  • Lapce
    21 projects | news.ycombinator.com | 17 Mar 2022
    Former contributor and user of Lite XL here.

    It's an awesome little editor. I quit using it though because it seemed like the future direction of the project wasn't very clear, and from a practical standpoint VS Code simply has a better developer experience, but I had great fun hacking around it nevertheless.

    One of my favorite things about rxi/lite and Lite XL is just how easy it is to write plugins. Simply create a new .lua file in the plugins directory and monkey-patch whatever you need. And while it might seem like monkey-patching isn't the most clean solution, that's not exactly true — the source code of the editor doesn't need to be cluttered with explicit hooks, and plugins interoperate with each other very well, because one plugin doesn't know about the others' existence. From its standpoint it just modifies the vanilla editor.

    This extensibility allowed me to write some really cool stuff, the one plugin I'm especially proud of is lint+ [1], which leverages the immediate mode nature of the UI to draw pretty lint messages atop the text editor (and it even renders Rust's friendly compiler errors with little rails on the left! see issue #3 [2]).

    Can recommend.

      [1]: https://github.com/liquidev/lintplus
  • CodePerfect 95 – A fast IDE for Go
    6 projects | news.ycombinator.com | 7 Jun 2021
    I desperately want this. I find text editors w/ basic linting to be too limited but full IDE's like Idea or even VSCode too heavy for some devices. Something in between :(. I've given up laptop development and am forced to work with my desktop until I can afford a better laptop because Idea/VSCode runs so slowly.

    FWIW, I use lite (https://github.com/rxi/lite) if I need a very lightweight text editor that has rust linting (https://github.com/liquidev/lintplus) and Idea if I'm at my desktop.

imgui

Posts with mentions or reviews of imgui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-06.
  • Using raylib with Dear ImGui: Game Dev Debugging UI
    5 projects | dev.to | 6 Apr 2024
    include(cmake/CPM.cmake) function(raylib_imgui_setup_dependencies) message(STATUS "Include Dear ImGui") FetchContent_Declare( ImGui GIT_REPOSITORY https://github.com/ocornut/imgui GIT_TAG 277ae93c41314ba5f4c7444f37c4319cdf07e8cf) # v1.90.4 FetchContent_MakeAvailable(ImGui) FetchContent_GetProperties(ImGui SOURCE_DIR IMGUI_DIR) add_library( imgui STATIC ${imgui_SOURCE_DIR}/imgui.cpp ${imgui_SOURCE_DIR}/imgui_draw.cpp ${imgui_SOURCE_DIR}/imgui_widgets.cpp ${imgui_SOURCE_DIR}/imgui_tables.cpp) target_include_directories(imgui INTERFACE ${imgui_SOURCE_DIR}) include(cmake/CPM.cmake) message(STATUS "Include dbg-macro") cpmaddpackage( "gh:sharkdp/dbg-macro#fb9976f410f8b29105818b20278cd0be0e853fe8" )# v0.5.1 message(STATUS "Include fmtlib") cpmaddpackage("gh:fmtlib/fmt#e69e5f977d458f2650bb346dadf2ad30c5320281" )# 10.x message(STATUS "Include raylib") cpmaddpackage("gh:raysan5/raylib#ae50bfa2cc569c0f8d5bc4315d39db64005b1b0" )# v5.0 message(STATUS "Include spdlog") cpmaddpackage("gh:gabime/spdlog#7c02e204c92545f869e2f04edaab1f19fe8b19fd" )# v1.13.0 message(STATUS "Include rlImGui") FetchContent_Declare( rlImGui GIT_REPOSITORY https://github.com/raylib-extras/rlImGui GIT_TAG d765c1ef3d37cf939f88aaa272a59a2713d654c9) FetchContent_MakeAvailable(rlImGui) FetchContent_GetProperties(rlImGui SOURCE_DIR RLIMGUI_DIR) add_library(rlimgui STATIC ${rlimgui_SOURCE_DIR}/rlImgui.cpp) target_link_libraries(rlimgui PRIVATE imgui raylib) target_include_directories(rlimgui INTERFACE ${rlimgui_SOURCE_DIR}) endfunction()
  • Ask HN: Fastest cross-platform GUI stack/strategy
    3 projects | news.ycombinator.com | 18 Mar 2024
  • Immediate Mode GUI Programming
    15 projects | news.ycombinator.com | 15 Jan 2024
    Immediate mode is a fuzzy concept, as witnessed by this writeup: https://github.com/ocornut/imgui/wiki/About-the-IMGUI-paradi...
  • Nebula is an open-source and free-to-use modern C++ game engine
    6 projects | news.ycombinator.com | 9 Jan 2024
  • Black Triangles
    1 project | news.ycombinator.com | 26 Dec 2023
    It's fun to see the evolution in e.g. these examples of image loading for Dear Imgui:

    https://github.com/ocornut/imgui/wiki/Image-Loading-and-Disp...

    DirectX9 will even load the image for you, DirectX11 okay we get a few more structures to fill out, DirectX12 is where it goes off the rails and we are filling out a bunch of UNKNOWN DONT_CARE JUST_DO_IT. Then of course Vulkan is the one that gets the big fat "this probably won't actually work for you" warning.

    I understand whats happening, but you know sometimes I just want to display a fucking image.

  • Dear ImGui: Bloat-free Graphical User interface with minimal dependencies
    10 projects | news.ycombinator.com | 20 Dec 2023
    ImGui is engine/GPU agnostic

    Themeing isn't a just a retained mode thing, you can do wonders with immediate UIs, even thought (dear)ImGui doesn't provide much, you can still do wonders: https://github.com/ocornut/imgui/issues/707#issuecomment-362...

    More on that topic: https://www.youtube.com/watch?v=Z1qyvQsjK5Y

  • Where do I start to learn C++ for a game development
    2 projects | /r/gamedev | 10 Dec 2023
    Bonus: If you want to make desktop app with UI, then this is another great C++ library and it's also simple to learn as well. https://github.com/ocornut/imgui.
  • GUI library for fast prototyping
    3 projects | /r/rust | 6 Dec 2023
    AFAIK the Rust equivalent to C++'s Dear ImGui is egui.
  • Stretching myself thin with Dear ImGui projects
    2 projects | dev.to | 28 Nov 2023
    They use a Dear ImGui, a C++ GUI library.
  • PCSX2 Disables Wayland Support
    7 projects | news.ycombinator.com | 26 Nov 2023
    Aside from bugs and driver issues, Wayland has some unfortunate design limitations. For example, Dear ImGui multi-viewports don't work because "Wayland doesn't let application read or write windows positions."

    https://github.com/ocornut/imgui/wiki/Multi-Viewports

    This is a feature available on Windows, macOS, and of course X11. Making choices like this means desktop Linux becomes even more of a weird island that nobody wants to support.

What are some alternatives?

When comparing lintplus and imgui you can also consider the following projects:

LiteIDE - LiteIDE is a simple, open source, cross-platform Go IDE.

wxWidgets - Cross-Platform C++ GUI Library

lapce - Lightning-fast and Powerful Code Editor written in Rust

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

lite - A lightweight text editor written in Lua

NanoGUI - Minimalistic GUI library for OpenGL

flathub - Issue tracker and new submissions

GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk

vscode-remote-release - Visual Studio Code Remote Development: Open any folder in WSL, in a Docker container, or on a remote machine using SSH and take advantage of VS Code's full feature set.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

language-server-protocol-inspector - Interactive Language Server log inspector

CEGUI