linkerd2-proxy VS wgpu

Compare linkerd2-proxy vs wgpu and see what are their differences.

linkerd2-proxy

A purpose-built proxy for the Linkerd service mesh. Written in Rust. (by linkerd)
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linkerd2-proxy wgpu
13 195
1,924 10,910
0.6% 2.5%
9.6 9.9
7 days ago 6 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

linkerd2-proxy

Posts with mentions or reviews of linkerd2-proxy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-26.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing linkerd2-proxy and wgpu you can also consider the following projects:

tikv - Distributed transactional key-value database, originally created to complement TiDB

vulkano - Safe and rich Rust wrapper around the Vulkan API

linkerd - Old repo for Linkerd 1.x. See the linkerd2 repo for Linkerd 2.x.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

conduit - Ultralight, security-first service mesh for Kubernetes. Main repo for Linkerd 2.x.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

pisanix - A Database Mesh Project Sponsored by SphereEx

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

talent-plan - open source training courses about distributed database and distributed systems

bevy - A refreshingly simple data-driven game engine built in Rust

deno - A modern runtime for JavaScript and TypeScript.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.