line-renderer-bezier-path
pubsub
line-renderer-bezier-path | pubsub | |
---|---|---|
1 | 2 | |
39 | 41 | |
- | - | |
3.1 | 10.0 | |
10 months ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
line-renderer-bezier-path
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Smooth a Line Renderer Using Bezier Curves! Automatically Place Tangent Points for Smooth Lines. Plus, Visualize the Smoothed Line in the Scene View Before Applying! Full Tutorial in Comments
As always, full project code is available on GitHub!
pubsub
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Methods of object interaction in Unity. How to work with patterns and connections in your code
For example, PubSub Library for Unity: https://github.com/supermax/pubsub
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Is there a way to iterate over a list of an interface type and cast each type to the actual child type without having to add an explicit cast for each child type?
I am using Unity with a Publish / Subscribe framework.
What are some alternatives?
GameDevTutorials - Houses various game development tutorials and resources.
surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!
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destructible-objects - Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect.
RedisStorm - Simple wrapper for StackExchange.Redis that makes pub sub easier
worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
Unity-Guide - Unity Engine Guide
DataBinding - Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.
elk - Behavior tree scripting and interpreters for Unity