lerping-fundamentals VS Keyframes

Compare lerping-fundamentals vs Keyframes and see what are their differences.

lerping-fundamentals

Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option. (by llamacademy)

Keyframes

Simple tweening for any data, akin to AnimationCurve & Gradient (by neon-age)
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lerping-fundamentals Keyframes
3 1
8 32
- -
0.0 10.0
almost 2 years ago almost 2 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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lerping-fundamentals

Posts with mentions or reviews of lerping-fundamentals. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.

Keyframes

Posts with mentions or reviews of Keyframes. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing lerping-fundamentals and Keyframes you can also consider the following projects:

GameDevTutorials - Houses various game development tutorials and resources.

PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.

Unity-Guide - Unity Engine Guide

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.

Tweener - GUI based tween system for Unity

progress-bars - Learn how to implement Progress Bars that can optionally report their progress and raise completed events!

advanced-lerping - In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.

christmas-lights - Learn how to add Christmas lights into your game, for free with this tutorial repository!

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.

Uween - Lightweight tween library for Unity.