lazydfu
sodium-fabric
lazydfu | sodium-fabric | |
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9 | 138 | |
245 | 4,465 | |
- | 0.7% | |
0.0 | 9.3 | |
4 months ago | 5 days ago | |
Java | Java | |
MIT License | GNU General Public License v3.0 or later |
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lazydfu
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what is the problem?
From LazyDFU's github repo:
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How can I improve performance? Sometimes my frames drop to around 20 per second when entities are near, and it's unplayable. Linked F3 for graphics information and video settings for any suggestions. Thanks
1) LazyDFU: Compiled DFU rules afterwards. 2) EntityCulling: Doesn't render entities that you can't see 3) NoFade: This isn't exactly a performance mod, but fading sometimes makes my game crash, so I use this. 4) NotEnoughCrashes: Again, not a performance mod, but makes crashes much easier to handle. 5) SmoothBoot: Makes Minecraft not hog too many resources when starting up 6) SodiumExtra: Basically adds more options to Sodium. 7) Hydrogen: idk how to describe this (I no longer don't use this as 1.18 hasn't released yet, but I'll this in anyway). 8) C2ME: Improves chunk performance. 9) Enchanced Block Entities: Improves rendering of block entities. Note that this only really shows effect when you're in an area with tons block entities (eg. your storage basement)
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What's your performance mod combo?
LazyDFu v0.1.2
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lazydfu VS DashLoader - a user suggested alternative
2 projects | 21 Dec 2021
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looking for better performance mods for a 2070 rtx (or just sodium costume settings)
I would suggest you to use Sodium or Iris - Overall Performance Improvement / Iris If You Wanna Use Shaders Too Lithium - Improve CPU Usage LazyDFU - Launch Game Faster Phosphor - Improve Light Engine Hydrogen - Reduce Memory Usage
- What are some good Performance mods for 1.17
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[Java] How to make Minecraft not hog all my CPU's resources while loading?
I'd recommend checking out some of the mods in the fabulously optimized modpack. Most notably I'd recommend LazyDFU, No Fade, and Smooth Boot as they're most applicable to the problem you're describing.
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How to drastically improve performances (Fabric / Forge)
(Experimental) Lazydfu ( astei/lazydfu )
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Micro-stutters every few seconds
You could try installing Hydrogen and LazyDFU t see if they do anything for this. Hydrogen will reduce Minecraft's Memory usage, which should help with the GC pauses slightly. LazyDFU will improve startup times and reduce the massive amount of garbage from DataFixerUpper during startup (Mojang's backwards compatibility system), which might also improve things during gameplay as well.
sodium-fabric
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Sodium causing crashes
[22:52:47] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
- Sodium 0.5.0
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The Crashes of Grian
I googled "fabric crashes with falling block" and found this GitHub Issue in the Sodium Repo. Solution: install Indium, because continuity relies on it to bridge over to sodium.
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Sand?
It`s Indium. https://github.com/CaffeineMC/sodium-fabric/issues/1324
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1.20 optifine
GitHub link
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Torch flames appearing through walls whenever I pick up an item
if https://github.com/CaffeineMC/sodium-fabric/issues/1006 is what you are talking about, it is an upstream issue for any forge port of the sodium mod
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Does anyone know why my Minecraft looks really jagged? It looks like the anti-aliasing/anisotropic filtering is really off or something.
Wow, a reasonable criticism! According to this issue, transparency sorting hasn’t been implemented, and so the behavior is inconsistent. Surprised to see a pull request linked that had fixed it, but was never merged and is now incompatible. Definitely affects users who have farms and stained glass builds though!
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Optifine making chunks/the entire world invisible?
The problem with the multithreaded version of Optifine is that OpenGL doesn't officially support multithreading (at least not with older versions of OpenGL; Sodium (for modern versions) uses a "multidraw" function to get up to 10x the FPS but also uses OpenGL 4+, and even then it has issues on many drivers. Note that using such modern features would require a "core profile", precluding the use of all legacy fixed-function methods so the entire renderer would have to be rewritten).
- [java] Visual glitch when placing blocks above y 61 or breaking
- Is this ice glitch a Sodium thing? Any ideas on a fix?
What are some alternatives?
DashLoader - Launch at the speed of light.
optifine
lithium-fabric - A Fabric mod designed to improve the general performance of Minecraft without breaking things
Starlight - Rewrites the light engine to fix lighting performance and lighting errors [Moved to: https://github.com/PaperMC/Starlight]
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
krypton - A Fabric mod that optimizes the Minecraft networking stack and entity tracker.
hydrogen-fabric - Things of which are too dangerous to put in Lithium.
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
Indium - Sodium addon providing support for the Fabric Rendering API, based on Indigo