sodium-fabric
Starlight
sodium-fabric | Starlight | |
---|---|---|
138 | 31 | |
4,477 | 1,275 | |
1.0% | - | |
9.3 | 6.6 | |
1 day ago | about 2 months ago | |
Java | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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sodium-fabric
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Sodium causing crashes
[22:52:47] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
- Sodium 0.5.0
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The Crashes of Grian
I googled "fabric crashes with falling block" and found this GitHub Issue in the Sodium Repo. Solution: install Indium, because continuity relies on it to bridge over to sodium.
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Sand?
It`s Indium. https://github.com/CaffeineMC/sodium-fabric/issues/1324
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1.20 optifine
GitHub link
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Torch flames appearing through walls whenever I pick up an item
if https://github.com/CaffeineMC/sodium-fabric/issues/1006 is what you are talking about, it is an upstream issue for any forge port of the sodium mod
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Does anyone know why my Minecraft looks really jagged? It looks like the anti-aliasing/anisotropic filtering is really off or something.
Wow, a reasonable criticism! According to this issue, transparency sorting hasn’t been implemented, and so the behavior is inconsistent. Surprised to see a pull request linked that had fixed it, but was never merged and is now incompatible. Definitely affects users who have farms and stained glass builds though!
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Optifine making chunks/the entire world invisible?
The problem with the multithreaded version of Optifine is that OpenGL doesn't officially support multithreading (at least not with older versions of OpenGL; Sodium (for modern versions) uses a "multidraw" function to get up to 10x the FPS but also uses OpenGL 4+, and even then it has issues on many drivers. Note that using such modern features would require a "core profile", precluding the use of all legacy fixed-function methods so the entire renderer would have to be rewritten).
- [java] Visual glitch when placing blocks above y 61 or breaking
- Is this ice glitch a Sodium thing? Any ideas on a fix?
Starlight
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How do voxel games like Minecraft store and load worlds?
Link to Starlight
- Phosphor or Starlight for Vanillaish server?
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What kind of server should I create?
From the docs
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Attempting to stop Vault Hunters from Freezing every 2minutes
i can confirm what mrspinn has posted but I would use rubidium and not magnesium(both ports of sodium, just a different authors on the ports.), this works with magnesium/rubidium extras as well for things like a better zoom function(runs off the sodium base so both ports are fine). Then if you'd like shaders with this you can use oculus(port of iris), this works with optifine shader packs. Road runner is good for cleaning up a lot of the overhead in things like game physics, AI, block ticking, etc (port of lithium, don't know why this one didn't keep the chemical name). Starlight again is good at what it does, even to the point of being integrated into papermc(which is why it's on their github and not the spottedleaf's personal anymore), don't know if you've sent much time around plugin servers. I also then use Ferritecore this greatly helps bring down memory requirements of the pack(I can run on 4gb, given I have fairly fast memory).
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Looking for performance mods for ATM 7
There is a comparison between Starlight, Phosphor and Vanilla on Starlight's Github page
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What makes RLcraft run so much smother.
The Mods I would especially recommend for 1.16+ are FerriteCore, Magnesium OR Rubidium (these are incompatible with optifine, for shaders you can use rubidium with Oculus. I would recommend using Magnesium when possible) and Magnesium Extras, as well as Starlight (Starlight X Create if you are on 1.16.5 and are using create) and LazyDFU
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Fabric performance increasing mods dont work
And yes, it's safe to use Starlight. I haven't had any data loss, world corruption, etc. and it's a lot faster than Phosphor (At least according to these graphs)
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Sodium, what is it?
It's just that. It's a free and open source optimization mod that aims to improve fps, and fixes other issues. Along with that, Sodium is free and open source (available on GitHub). By default, Sodium does not provide shader support, and shader support can be done with Iris (Iris is also open source and free as well). But if you want to optimize your fps even more, you can bring in Lithium and Starlight (Lithium targets overall optimization, like the AI and other stuff without breaking the game, and Starlight is a complete rewrite of the vanilla lighting engine to be even more faster and fixes so much stuff with the lighting engine). And you can tack on more mods, like FerriteCore, Enchaned Block Entities (EBE) in order to optimize other parts of the game
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What's your performance mod combo?
Starlight v1.0.0
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How do i change the sevrer version from paper to fabric without losing the nether?
Source? I can't find it for paper. the Github says it's only for fabric https://github.com/PaperMC/Starlight
What are some alternatives?
optifine
phosphor-fabric - A Fabric mod designed to dramatically improve the performance of Minecraft's lighting engine while fixing many bugs
lithium-fabric - A Fabric mod designed to improve the general performance of Minecraft without breaking things
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
hydrogen-fabric - Things of which are too dangerous to put in Lithium.
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
C2ME-fabric - A Fabric mod designed to improve the chunk performance of Minecraft.
Indium - Sodium addon providing support for the Fabric Rendering API, based on Indigo
sodium-extra-fabric - Features that shouldn't be in Sodium.
OptiFabric - OptiFabric venturing out into the 1.16+ world