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1) LazyDFU: Compiled DFU rules afterwards. 2) EntityCulling: Doesn't render entities that you can't see 3) NoFade: This isn't exactly a performance mod, but fading sometimes makes my game crash, so I use this. 4) NotEnoughCrashes: Again, not a performance mod, but makes crashes much easier to handle. 5) SmoothBoot: Makes Minecraft not hog too many resources when starting up 6) SodiumExtra: Basically adds more options to Sodium. 7) Hydrogen: idk how to describe this (I no longer don't use this as 1.18 hasn't released yet, but I'll this in anyway). 8) C2ME: Improves chunk performance. 9) Enchanced Block Entities: Improves rendering of block entities. Note that this only really shows effect when you're in an area with tons block entities (eg. your storage basement)
1) LazyDFU: Compiled DFU rules afterwards. 2) EntityCulling: Doesn't render entities that you can't see 3) NoFade: This isn't exactly a performance mod, but fading sometimes makes my game crash, so I use this. 4) NotEnoughCrashes: Again, not a performance mod, but makes crashes much easier to handle. 5) SmoothBoot: Makes Minecraft not hog too many resources when starting up 6) SodiumExtra: Basically adds more options to Sodium. 7) Hydrogen: idk how to describe this (I no longer don't use this as 1.18 hasn't released yet, but I'll this in anyway). 8) C2ME: Improves chunk performance. 9) Enchanced Block Entities: Improves rendering of block entities. Note that this only really shows effect when you're in an area with tons block entities (eg. your storage basement)
1) LazyDFU: Compiled DFU rules afterwards. 2) EntityCulling: Doesn't render entities that you can't see 3) NoFade: This isn't exactly a performance mod, but fading sometimes makes my game crash, so I use this. 4) NotEnoughCrashes: Again, not a performance mod, but makes crashes much easier to handle. 5) SmoothBoot: Makes Minecraft not hog too many resources when starting up 6) SodiumExtra: Basically adds more options to Sodium. 7) Hydrogen: idk how to describe this (I no longer don't use this as 1.18 hasn't released yet, but I'll this in anyway). 8) C2ME: Improves chunk performance. 9) Enchanced Block Entities: Improves rendering of block entities. Note that this only really shows effect when you're in an area with tons block entities (eg. your storage basement)
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