laminar VS base-drafts

Compare laminar vs base-drafts and see what are their differences.

laminar

A simple semi-reliable UDP protocol for multiplayer games (by TimonPost)

base-drafts

Internet-Drafts that make up the base QUIC specification (by quicwg)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
laminar base-drafts
5 9
796 1,609
1.1% 0.6%
3.9 0.6
6 months ago 7 days ago
Rust Shell
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

laminar

Posts with mentions or reviews of laminar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-06.
  • Choosing a networking library for my game
    8 projects | /r/rust_gamedev | 6 May 2022
    enet - Golden standard, tested and reliable - Not native rust - Does not seem to be popular in rust turbulence - Readme says it is not stable, but last meaningful commit was 1 year ago - Lacking documentation and examples - Not very popular laminar - Last meaningful release was 3 years ago (ignoring changes that fix typos etc.) - Despite this, everywhere (book, readme) there are mentions that it is under "active development" - Created for Amethyst, which is dead. I am kinda fearful that the same thing will happen to this lib. Tachyon - New and not tested in the battle - Many features that other libraries have planned, Tachyon actually has implemented - Lacking documentation (except for one big readme file), tests, examples Quinn - Big, under active development (daily commits), very popular because web development. - Modular, ability to just use core implemetation: quinn-proto - Do i really need TLS certificates and cryptography for my playing with friends game server? - Stream based, I would need to implement recv/send messages on top of it (not that hard tbh) - Only reliable stream and "unreliable" messages.
  • Looking for help deciding which library to use for networking
    5 projects | /r/rust | 23 Oct 2021
    laminar: networking library used with the amethyst game engine.
  • Crate to build network packets over UDP
    5 projects | /r/rust | 9 Jul 2021
    Maybe check out laminar and quinn, which implement custom protocols on top of UDP (quinn implements QUIC), to get an idea on how to do things.
  • UDP Rust Game Server?
    3 projects | /r/rust | 15 Apr 2021
    For the game packets I would suggest https://github.com/amethyst/laminar.
  • message-io: an event-driven message library to build network applications easy and fast. Now with WebSocket support
    5 projects | /r/rust | 17 Feb 2021
    I think that you are referring to something like laminar or turbulence do.

base-drafts

Posts with mentions or reviews of base-drafts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.
  • Multipath TCP for Linux
    6 projects | news.ycombinator.com | 19 Apr 2024
    QUIC is a step backwards here; it has no multipath support: https://lwn.net/Articles/964377/

    Multipath: There are several areas where TCP still has an advantage over QUIC. One of those is multipath support. Multipath TCP connections can send data on different network paths simultaneously — for example, sending via both WiFi and cellular data — to provide better throughput than either path permits individually.

    Server connection migration is explicitly forbidden by QUIC:

    https://github.com/quicwg/base-drafts/pull/2031

  • What does TCP/IP, OSI model even in means in job requirements
    1 project | /r/cybersecurity | 9 Dec 2022
  • RFC 9114 – HTTP/3
    1 project | news.ycombinator.com | 6 Jun 2022
    https://github.com/quicwg/base-drafts/issues/253

    TL;DR just like HTTP/2, we wanted to avoid friction in deploying these protocols. Having to rewrite URLs because of new schemes is pretty unpalatable, it has major impact. Instead, HTTP/3 can rely on other IETF-defined mechanisms like Alt-Svc (RFC 7838) and the more recent SVCB / HTTPS RR [1] DNS-based methods. The latter has been deployed on Cloudflare a while [2] and supported in Firefox. Other user agents have also expressed interest or intent to support it.

    The net outcome is that developers can by and large focus on HTTP semantics, and let something a little further down the stack worry more about versions. Sometime devs will need to peek into that area, but not the majority.

    [1] - https://datatracker.ietf.org/doc/html/draft-ietf-dnsop-svcb-...

  • Announcing s2n-quic 1.0
    9 projects | /r/rust | 17 Feb 2022
    After lots of hard work, we're excited to open-source [s2n-quic](https://github.com/aws/s2n-quic), a Rust implementation of the [IETF QUIC protocol](https://quicwg.org/). Feel free to ask any questions here in the comments or by [opening an issue](https://github.com/aws/s2n-quic/issues/new/choose). Thanks!
  • The IETF QUIC Working Group
    1 project | news.ycombinator.com | 24 Nov 2021
  • Crate to build network packets over UDP
    5 projects | /r/rust | 9 Jul 2021
    Maybe check out laminar and quinn, which implement custom protocols on top of UDP (quinn implements QUIC), to get an idea on how to do things.
  • QUIC is now RFC 9000
    15 projects | news.ycombinator.com | 27 May 2021
    IETF work is conducted mostly on email lists, hence the "many thousands of emails".

    For some newer work like QUIC, GitHub is used to maintain a more to-the-minute shared view of the documents, and then again as mentioned in the text you quoted, GitHub Issues and PRs are used to manage the document, particularly by the most active participants.

    https://github.com/quicwg/base-drafts - of course raising issues or PRs for them now won't do anything useful for you, because these RFCs were published. But you can see there were thousands of commits, one of the last being Martin Thompson's minor typographical tweaks summarised as "DOES IT NEVER END?!?".

  • QUIC and HTTP/3 Support Now in Firefox Nightly and Beta
    12 projects | news.ycombinator.com | 16 Apr 2021

What are some alternatives?

When comparing laminar and base-drafts you can also consider the following projects:

bevy_networking_turbulence - Networking plugin for Bevy engine running on naia-socket and turbulence libraries

s2n-quic - An implementation of the IETF QUIC protocol

quinn - Async-friendly QUIC implementation in Rust

shadowsocks-rust - A Rust port of shadowsocks

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

message-io - Fast and easy-to-use event-driven network library.

aiortc - WebRTC and ORTC implementation for Python using asyncio

netcode.io - Reference implementation of netcode.io

quicly - A modular QUIC stack designed primarily for H2O

uflow - A Rust library providing ordered, mixed-reliability, and congestion-controlled data transfer over UDP

quiche - 🥧 Savoury implementation of the QUIC transport protocol and HTTP/3