kotlin-unreal
DataConfig
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kotlin-unreal | DataConfig | |
---|---|---|
1 | 3 | |
186 | 153 | |
- | 11.8% | |
5.3 | 4.0 | |
4 months ago | 30 days ago | |
Kotlin | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kotlin-unreal
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What If There Was Kotlin IL For C# Like There's Kotlin JVM For Java?
I have feeling that extending Unity API to standard JavaScript (not unity script) would be a more efficient way for everyone (Unity, Kotlin, and community), bindings for Unreal engine is a good example: https://github.com/hiperbou/kotlin-unreal
DataConfig
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How to store a datatype as a variable?
You could try this https://github.com/slowburn-dev/DataConfig
- DataConfig - Serialization framework for Unreal Engine Property System that just works!
- I've been working on a serialization framework and JSON parser for UE4 property system named "DataConfig", and it's released today!
What are some alternatives?
awesome-kotlin - A curated list of awesome Kotlin related stuff Inspired by awesome-java.
ActionRoguelike - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent
AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
khipster - Kotlin based JHipster
UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
UE4-Binary-Builder - An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source. [Moved to: https://github.com/ryanjon2040/Unreal-Binary-Builder]
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
ue5-multiworld-demo - "MultiWorld" UE5 plugin demo
ProjectCleaner - Unreal engine plugin for managing all unused assets and empty folders in project.
SuperBottomSheet - Android native BottomSheet on steroids 💪
unrealcpp - Unreal Engine 4 C++ examples