- kotlin-unreal VS awesome-kotlin
- kotlin-unreal VS ue5-style-guide
- kotlin-unreal VS khipster
- kotlin-unreal VS UE4-Binary-Builder
- kotlin-unreal VS ue5-multiworld-demo
- kotlin-unreal VS SuperBottomSheet
- kotlin-unreal VS PixelStreamingInfrastructure
- kotlin-unreal VS UT99
- kotlin-unreal VS DataConfig
- kotlin-unreal VS voicepack_template
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kotlin-unreal reviews and mentions
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What If There Was Kotlin IL For C# Like There's Kotlin JVM For Java?
I have feeling that extending Unity API to standard JavaScript (not unity script) would be a more efficient way for everyone (Unity, Kotlin, and community), bindings for Unreal engine is a good example: https://github.com/hiperbou/kotlin-unreal
Stats
hiperbou/kotlin-unreal is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of kotlin-unreal is Kotlin.
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