kotlin-unreal VS ue5-multiworld-demo

Compare kotlin-unreal vs ue5-multiworld-demo and see what are their differences.

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kotlin-unreal ue5-multiworld-demo
1 3
186 29
- -
5.3 0.0
4 months ago 8 months ago
Kotlin Batchfile
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kotlin-unreal

Posts with mentions or reviews of kotlin-unreal. We have used some of these posts to build our list of alternatives and similar projects.

ue5-multiworld-demo

Posts with mentions or reviews of ue5-multiworld-demo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-11.

What are some alternatives?

When comparing kotlin-unreal and ue5-multiworld-demo you can also consider the following projects:

awesome-kotlin - A curated list of awesome Kotlin related stuff Inspired by awesome-java.

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent

UnrealPakTool - UnrealPak 4.27.0 [ Tool ] -extract *.pak files for Unreal Engine 4 [win64]

khipster - Kotlin based JHipster

GASContent - Repo to gather all Gameplay Ability System content for UE4

UE4-Binary-Builder - An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source. [Moved to: https://github.com/ryanjon2040/Unreal-Binary-Builder]

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]

SuperBottomSheet - Android native BottomSheet on steroids 💪

SoftTagBody - SoftTagBody UPROPERTY metadata specifier that works with Typed gameplay tags in Unreal Engine 5.

PixelStreamingInfrastructure - Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

UE-Module-RelatedWorld - Module for support separated server maps with replication to the persistent client map