kiss3d
Keep it simple, stupid 3d graphics engine for Rust. (by sebcrozet)
glutin
A low-level library for OpenGL context creation, written in pure Rust. (by rust-windowing)
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kiss3d | glutin | |
---|---|---|
5 | 8 | |
1,448 | 1,935 | |
- | 1.1% | |
4.5 | 7.3 | |
about 2 months ago | 8 days ago | |
Rust | Rust | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kiss3d
Posts with mentions or reviews of kiss3d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-22.
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
kiss3d
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library to render 3D primitives to either an image or the screen
In case someone else has a similar need, I found a nice library that perfectly fits my needs: https://github.com/sebcrozet/kiss3d
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What do I need for a board game?
Something like Kiss3D might be more favorable for you. I personally don't have a lot of experience with it, but it's simple to use, and gets the job done without extra work.
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Rendering 3D models in browser with wasm?
There is also kiss3d.
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OpenGL in Rust
kiss3d might be something for you...
glutin
Posts with mentions or reviews of glutin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-01.
- glutin: A low-level library for OpenGL context creation, written in pure Rust.
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Emacs GPU rendering
Yeah, render Emacs via GPU. We get underlined display server opengl context using surfman or glutin. Since PGTK is gtk, we are using gl_area. Replaced the Cairo drawing with this Firefox's Webrender. Using this, you can except some improvements to rendering. However, I dont know how to do benchmarks regarding GUI rendering.
- glutin 0.30.0 released with major rewrite decoupling from winit
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GameRoy: a cross platform and highly accurate Game Boy emulator
But I think this will be solved when I switch back the GL context creation to glutin (thankfully, version 0.30 will decouple from windows creation), and I rewrite sprite-render.
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Hide mouse cursor in piston?
Hello, I'm a beginner rust dev trying to make a simple thingy in piston. I've got a picture to follow the mouse cursor, but when I try to hide the cursor with window.set_capture_cursor(true) , it seems like mouse events seize to exist. I found this bug report Mouse Grabbing and MouseMoved Event · Issue #696 · rust-windowing/glutin (github.com) , but that was resolved years ago. I'm using pistoncore-glutin_window = "0.70.1". Am I doing something wrong? If not, is there any other easy way to hide the cursor?
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Learn OpenGL with Rust: creating a window
Luckily, there are quite a few libraries out there that provide this functionality, some of them specifically aimed at OpenGL. Those libraries save us all the operation-system specific work and give us a window and an OpenGL context to render in. One of those libraries is glutin. It allows us to create an OpenGL context, define window parameters, and handle user input, which is plenty enough for our purposes.
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chocho install neovide || neovide , doesnt start , a window pops up for 1 second and then it closes out and nothing happens
Yeah this is a known issue in VMs https://github.com/rust-windowing/glutin/blob/master/ISSUES.md but I haven't found a way to fix it. It does not even work with llvmpipe mesa, which provides the newest OpenGL drivers.
- GitHub - hecrj/iced: A cross-platform GUI library for Rust, inspired by Elm
What are some alternatives?
When comparing kiss3d and glutin you can also consider the following projects:
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
glium - Safe OpenGL wrapper for the Rust language.
three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)
iced - A cross-platform GUI library for Rust, inspired by Elm
printpdf - An easy-to-use library for writing PDF in Rust
SameBoy - Game Boy and Game Boy Color emulator written in C
rusttype - Mirror of https://gitlab.redox-os.org/redox-os/rusttype
surfman - Accelerated offscreen graphics for WebGL
lopdf - A Rust library for PDF document manipulation.
book - The Rust Programming Language