kaguya
Adria-DX12
kaguya | Adria-DX12 | |
---|---|---|
2 | 2 | |
1,199 | 355 | |
- | - | |
7.9 | 9.4 | |
8 months ago | 10 days ago | |
JavaScript | C++ | |
MIT License | MIT License |
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kaguya
- I created an open-source ChatGPT plugin that can safely interact with local files in a sandboxed environment. So far, it's been great for tasks like reading & editing files and executing code. Tested it on personal projects, video editing, website scraping, etc. and it works surprisingly well.
- Show HN: An MIT-licensed ChatGPT plugin that loads and edits files locally
Adria-DX12
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DXR Shader Improvements
Shaders
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DirectX 11/12 Graphics Engine (WIP)
There is also DirectX 12 port here but it's missing some features of its DX11 counterpart: IBL, Voxel GI, Bokeh and Ocean FFT.
What are some alternatives?
KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.
Adria-DX11 - Graphics engine written in C++ using DirectX11
RayTracingDenoiser - NVIDIA Ray Tracing Denoiser
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
blur - Add motion blur to videos
Kaguya - D3D12 Rendering Engine
WickedEngine - 3D engine with modern graphics
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Aurora - Real-time GPU path tracing with a USD Hydra render delegate
RSSVEVolumetricClouds - EVE Config for RSSVE which adds Volumetric Clouds
TAA - IntelĀ® Graphics Optimized Temporal Anti-Aliasing (TAA)