Adria-DX12
Rendergraph-based graphics engine written in C++ using DirectX12 (by mate286)
RSSVEVolumetricClouds
EVE Config for RSSVE which adds Volumetric Clouds (by BananaMan9572)
Adria-DX12 | RSSVEVolumetricClouds | |
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2 | 2 | |
355 | 7 | |
- | - | |
9.4 | 1.6 | |
11 days ago | about 1 year ago | |
C++ | ||
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Adria-DX12
Posts with mentions or reviews of Adria-DX12.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-13.
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DXR Shader Improvements
Shaders
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DirectX 11/12 Graphics Engine (WIP)
There is also DirectX 12 port here but it's missing some features of its DX11 counterpart: IBL, Voxel GI, Bokeh and Ocean FFT.
RSSVEVolumetricClouds
Posts with mentions or reviews of RSSVEVolumetricClouds.
We have used some of these posts to build our list of alternatives
and similar projects.
- Dragless science probe travelling in Jool lower atmosphere at near-orbital velocity
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Any Idea why RSS Volumetrics isn't working? I followed both of the installation instructions for volumetrics and RSS configs. are there any mods that conflict with EVE volumetrics that I don't know about?
I use JR’s EVO configuration, and for that you need to remove RSSVE. If you’re trying to use BananaMan’s config, it looks like you haven’t followed the instructions, as your RSSVE folder is wrong.
What are some alternatives?
When comparing Adria-DX12 and RSSVEVolumetricClouds you can also consider the following projects:
Adria-DX11 - Graphics engine written in C++ using DirectX11
Modular-Launch-Pads
RayTracingDenoiser - NVIDIA Ray Tracing Denoiser
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
Z-S-Overview-Pack - Overview Pack for EVE Online
blur - Add motion blur to videos
MKSnacks - Snacks support for USI Modular Kolonization System (MKS)
Kaguya - D3D12 Rendering Engine
esi-issues - Issue tracking and feature requests for ESI
WickedEngine - 3D engine with modern graphics
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Adria-DX12 vs Adria-DX11
RSSVEVolumetricClouds vs Modular-Launch-Pads
Adria-DX12 vs RayTracingDenoiser
RSSVEVolumetricClouds vs URP-LWRP-Shaders
Adria-DX12 vs SpartanEngine
RSSVEVolumetricClouds vs Z-S-Overview-Pack
Adria-DX12 vs blur
RSSVEVolumetricClouds vs MKSnacks
Adria-DX12 vs Kaguya
RSSVEVolumetricClouds vs esi-issues
Adria-DX12 vs WickedEngine
Adria-DX12 vs Wolf Engine