jumpy
nushell
jumpy | nushell | |
---|---|---|
28 | 214 | |
1,544 | 30,081 | |
1.2% | 1.7% | |
8.9 | 9.9 | |
4 days ago | 2 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jumpy
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Shiftnanigans - 2D Platformer Randomizer
I made a 2D platformer randomization crate called Shiftnanigans (https://github.com/AustinHellerRepo/Shiftnanigans) as part of my work on the open source game Jumpy (https://github.com/fishfolk/jumpy). Within the map editor of Jumpy, the Randomize button will randomize the placement of tiles and elements, maintaining the general structures of the map. I've described the two abstract concepts and sets of structs used to accomplish this functionality below. This is just a general overview, but I am happy to elaborate further if anyone has questions about the algorithms and data structures used.
- Fish Folk – open-source Bevy game
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Fish Folk – Our open source arena-shooter game in development for 4 years is now live on Kickstarter
GitHub: https://github.com/fishfolk/jumpy
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Fish Folk: Jumpy v0.5 – completed MVP of Bevy rewrite
Since late September we've been rewriting 'Fish Folk: Jumpy' in Bevy, headed up by Jumpy's new lead dev zicklag. With the release of v0.5, we now set our sights on a crowdfunding campaign due to launch in early 2023.
- Networking in ‘Fish Folk: Jumpy’ with QUIC for matchmaking and GGPO for p2p rollback
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Wave Function Collapse - A stateful node graph framework (constraint problems, procedural generation, etc.)
Thanks for this! We have a longstanding idea to use WFC as a way to create procedurally (re-)generated maps for our 2D platformer game. Happy to collaborate further on this if you’re interested.
- WASM For Core Game Loop & Mods · Jumpy dev-talk
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Katharos tech?!
Also the people from Katharos are great contributors of Bevy itself and also is working on Jumpy, which is a great source of inspiration and showcase for community, which doesn't uses Katharos License.
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Are there any AAA or indi games being developed in Rust?
Fish Fight is developed in Rust.
nushell
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Exploring Nushell, a Rust-powered, cross-platform shell
The first method is through downloading the pre-built binaries. With this method, you don't need to install anything other than Nushell's dependencies. Once you've downloaded the binaries, add them to your system's environment path to run it directly in your terminal.
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PowerShell: The object-oriented shell you didn't know you needed
I rather nushell for this purpose, it's more fun to write and easier to read.
https://www.nushell.sh/
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NuShell - Ceci n'est pas une |
These are just three small examples of what this shell written in Rust allows. The features are many and many more, but I'll leave it up to you to discover and enjoy them; I'm currently playing around with it and it's giving me a lot of satisfaction and immediacy, now it has a fixed place among the tools I use when working! The project is Open Source, so if you want to contribute, I invite you, as always, to do so, I leave you the link to the repo here!
- Xonsh: Python-powered, cross-platform, Unix-gazing shell
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Fish shell 3.7.0: last release branch before the full Rust rewrite
Any thoughts on fish as compared to nushell [0]? It's similar to PowerShell in its philosophy and is also written in Rust.
[0] https://github.com/nushell/nushell
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jc: Converts the output of popular command-line tools to JSON
> In PowerShell, structured output is the default and it seems to work very well.
PowerShell goes a step beyond JSON, by supporting actual mutable objects. So instead of just passing through structured data, you effectively pass around opaque objects that allow you to go back to earlier pipeline stages, and invoke methods, if I understand correctly: https://learn.microsoft.com/en-us/powershell/module/microsof....
I'm rather fond of wrappers like jc and libxo, and experimental shells like https://www.nushell.sh/. These still focus on passing data, not objects with executable methods. On some level, I find this comfortable: Structured data still feels pretty Unix-like, if that makes sense? If I want actual objects, then it's probably time to fire up Python or Ruby.
Knowing when to switch from a shell script to a full-fledged programming language is important, even if your shell is basically awesome and has good programming features.
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Ripgrep is faster than {grep, ag, Git grep, ucg, pt, sift}
Maybe if the "popular" shells, but http://www.nushell.sh/ is looking better and better
- "<ESC>[31M"? ANSI Terminal security in 2023 and finding 10 CVEs
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jq 1.7 Released
Yeah agreed, especially now that PowerShell is available cross-platform.
Nushell[1] also seems like a promising alternative, but I haven’t had a chance to play with it yet.
[1]: https://www.nushell.sh/
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The Case for Nushell
I also discovered an existing discussion[1] related to this topic which includes a link[2] to a "helper to call nushell nuon/json/yaml commands from bash/fish/zsh" and a comment[3] that the current nushell dev focus is "on getting the experience inside nushell right and [we] probably won't be able to dedicate design time to get the interface of native Nu commands with an outside POSIX shell right and stable.".
[0] https://gitlab.com/RancidBacon/notes_public/-/blob/main/note...
[1] "Expose some commands to external world #6554": https://github.com/nushell/nushell/issues/6554
[2] https://github.com/cruel-intentions/devshell-files/blob/mast...
[3] https://github.com/nushell/nushell/issues/6554#issuecomment-...
What are some alternatives?
rust-sdl2 - SDL2 bindings for Rust
fish-shell - The user-friendly command line shell.
bbscript - Parses BBScript for various Arc System Works Games
elvish - Powerful scripting language & Versatile interactive shell
minicloze - Rust-based command-line language-learning game. Uses the Tatoeba database.
starship - ☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!
iroha - Iroha - A simple, enterprise-grade decentralized ledger
PowerShell - PowerShell for every system!
ticked - Edit your ticktick.com tasks from any text editor you want (like vim/neovim)
alacritty - A cross-platform, OpenGL terminal emulator.
rust-drive-ai - Self driving car AI in road fighter world
xonsh - :shell: Python-powered, cross-platform, Unix-gazing shell.