Our great sponsors
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WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Inspiration and entropy propagation algorithm derived from https://github.com/mxgmn/WaveFunctionCollapse.
Thanks for this! We have a longstanding idea to use WFC as a way to create procedurally (re-)generated maps for our 2D platformer game. Happy to collaborate further on this if you’re interested.
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Hence, a higher number means a more popular project.