Fish Folk: Jumpy v0.5 – completed MVP of Bevy rewrite

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • jumpy

    Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶

  • Since late September we've been rewriting 'Fish Folk: Jumpy' in Bevy, headed up by Jumpy's new lead dev zicklag. With the release of v0.5, we now set our sights on a crowdfunding campaign due to launch in early 2023.

  • punchy

    A 2.5D side-scroller beatemup, made in Bevy

  • We gain a lot from standardizing on Bevy as our default engine, which we’ve now used successfully in other fishy games like Punchy and Bomby, with more to come. It’s easier for devs to jump between different games this way, and key pieces of tech like our modding system and networking architecture can be reused across our entire catalogue.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • bomby

    Fishy Bomberman game made with Rust and Bevy

  • We gain a lot from standardizing on Bevy as our default engine, which we’ve now used successfully in other fishy games like Punchy and Bomby, with more to come. It’s easier for devs to jump between different games this way, and key pieces of tech like our modding system and networking architecture can be reused across our entire catalogue.

  • macroquad

    Cross-platform game engine in Rust.

  • Macroquad. https://github.com/not-fl3/macroquad

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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