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Since late September we've been rewriting 'Fish Folk: Jumpy' in Bevy, headed up by Jumpy's new lead dev zicklag. With the release of v0.5, we now set our sights on a crowdfunding campaign due to launch in early 2023.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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We gain a lot from standardizing on Bevy as our default engine, which we’ve now used successfully in other fishy games like Punchy and Bomby, with more to come. It’s easier for devs to jump between different games this way, and key pieces of tech like our modding system and networking architecture can be reused across our entire catalogue.
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We gain a lot from standardizing on Bevy as our default engine, which we’ve now used successfully in other fishy games like Punchy and Bomby, with more to come. It’s easier for devs to jump between different games this way, and key pieces of tech like our modding system and networking architecture can be reused across our entire catalogue.
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Macroquad. https://github.com/not-fl3/macroquad