MIST VS RogueSharp

Compare MIST vs RogueSharp and see what are their differences.

RogueSharp

A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod (by FaronBracy)
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MIST RogueSharp
1 2
4 529
- -
7.7 2.1
7 months ago about 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MIST

Posts with mentions or reviews of MIST. We have used some of these posts to build our list of alternatives and similar projects.
  • MIST: a C# roguelike
    1 project | /r/roguelikedev | 26 Sep 2023
    hello everyone, it has been a while, but i am working a roguelike, this time in C# and using GoRogue plus SadConsole, i will try to not change lang this time, but progess has been going good, i have done fov, monsters, combat, ui, and starting to make items and extra things here and there, also, if you want to play, check out the builds and source code at https://github.com/jossse69/MIST, feedback is wellcome, also heres a screenshot of the game (note that the screen shot is of build that i am working on):

RogueSharp

Posts with mentions or reviews of RogueSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-26.

What are some alternatives?

When comparing MIST and RogueSharp you can also consider the following projects:

BurningKnight - A roguelike about goblins & stuff

OneMoreLevel - A turn-based Roguelike game made with Godot engine.