Sharing Saturday #352

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  • moving-castles

    Roguelike

  • Moving Castles (github, itch) ​

  • OneMoreLevel

    A turn-based Roguelike game made with Godot engine.

  • Demo | Github | itch.io | Twitter | Dev Blog

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • VTerminal

    A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.

  • VTerminal

  • Axes-Armour-Ale

    A fantasy, ASCII dungeon crawler for Windows, Linux & OSX

  • TODO_filterer

    Discontinued This is a short CLI program to filter and display a TODO list.

  • Each task can be marked complete with an x at the start, start and finish dates are optional and the description of the task can include projects (prepended by a '+'), contexts ('@') and then user implemented key, value pairs (e.g. due:2021-02-27). I then implemented a small CLI program to view tasks. I can filter tasks and chain filters to make viewing tasks easier.

  • RogueSharp

    A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod

  • Got some good pointers from RogueSharp and the Unity port (big thanks!) and the official Unity Roguelike tutorial which I will also recommend even though it is a bit outdated.

  • gruid

    Discontinued Cross-platform grid-based UI and game framework.

  • Gruid Repository

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • bracket-lib

    The Roguelike Toolkit (RLTK), implemented for Rust.

  • Bracket-Lib | Github

  • png2rex_rs

    Utility for converting PNG files to REX Paint .xp files.

  • Png2Rex_rs | Github

  • png2rex

    A quick utility for turning PNG files into REXPaint xp files.

  • I've ported my old Png2Rex for C++ over to Rust. It's currently exactly the same, just native Rust - so i don't have to fire up a C++ environment to use it. I expect it'll improve a bit, I have a few ideas - and the Rust image system is really powerful. It was interesting porting such a simple tool, and highlighted the differences in development philosophies. The C++ version baked in its own PNG reader, because dependencies are such a pain. This time, I just imported image with the png feature flag. Likewise, instead of including a Rex Paint reader/writer, I just imported the one from bracket-lib and used it. The result? I made this tool, including unit tests and far better error handling, in about 30 minutes. :-)

  • labhack

    A Roguelike Venture in Super-Science!

  • Labhack. https://github.com/elunna/labhack

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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