jfx
KryoNet
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jfx | KryoNet | |
---|---|---|
31 | 6 | |
2,518 | 1,794 | |
2.2% | 0.0% | |
9.0 | 0.0 | |
6 days ago | about 3 years ago | |
C++ | Java | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jfx
- Release Notes for JavaFX 22
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New JavaFX Community
**Useful resources** _([Full list](/r/JavaFX/wiki/resources))_ * [OpenJFX.io](https://openjfx.io/) * [JavaFX source](https://github.com/openjdk/jfx/) * [JavaFX bugtracker](https://bugs.openjdk.java.net/browse/JDK-8146386?jql=project%20%3D%20JDK%20AND%20component%20%3D%20javafx) * [JFX-Central](https://www.jfx-central.com/) [**Rules**](/r/JavaFX/about/rules/) 1. No NSFW/NSFL content 2. No service requests/offers 3. Must be JavaFX related 3. No politics **Related subreddits** - [/r/java](/r/java) - [/r/javahelp](/r/javahelp) **Other communities** - [JavaFX on Discord](https://discord.gg/yZ3Y3Fd) - [JavaFX on programming.dev](https://programming.dev/c/javafx)
- How to add transition for CSS?
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JavaFX links of the week for March 18th-24th 2023
Important message in the release notes: "JavaFX 20 is compiled with --release 17 and thus requires JDK 17 or later in order to run. If you attempt to run with an older JDK, the Java launcher will exit with an error message indicating that the javafx.base module cannot be read."
- Release Notes for JavaFX 20
- JavaFX 20 General-Availability Release
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Is this UI doable with only Java Swing?
GitHub
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Compile javafx jar
JavaFX 17 requires at JDK 11 or later (release notes), so the short answer is that you can't do this.
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WebFX - A JavaFX to JavaScript application transpiler. Write your WebApp in JavaFX and WebFX will transpile it in pure JS.
JavaFX has been open-sourced after Oracle dropped it, and it's still in active development (they just released version 19 a month ago, see https://openjfx.io and https://github.com/openjdk/jfx). Also Gluon (https://gluonhq.com) made the toolchain to compile it into native apps for Linux, macOS, Windows, Android & iOS. So with now WebFX compiling it to the web, you get a fully cross-platform UI toolkit that lets you target all major platforms (Desktops, Web, Tablets & Mobiles) from a single Java code base. That's why I think it is interesting, especially for Java developers.
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JavaFX links of the week as posted on jfx-central.com
On the JavaFX mailinglist this thrilling message appeared: "Create release notes for JavaFX 19." And yes, they are available now on GitHub! If you want to keep following what’s happening inside the JavaFX community, you can suscribe to it via mail.openjdk.org/mailman/listinfo/openjfx-dev. As with previous releases, the JavaFX community once again succeeded in keeping the 6-months release cycle going on, with a long list of improvements and fixes!
KryoNet
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Local multiplayer game with compatibility between iOS and Android?
I am not sure if ppl would like to play with each other if they have to connect their phones directly (without using Bluetooth), but you can use the kryonet (https://github.com/EsotericSoftware/kryonet) for example (or any other java tcp server like netty) - it won't matter if it's ios or android.
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P2P Game with UDP Networking - What library do I use?
I've taken a look at Kryonet and Netty, but they seem to only be for client-to-server models (Correct me if I'm wrong).
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Muliplayer - Java - Seriazlising Objects?
You really shouldn’t be sending complete classes over in general though, the server doesn’t need to know anything about rendering and only needs a data representation of it. You could have smaller packets that hold necessary information that you can pass between client/server and a common Network class that handles registering any objects you’ll be serializing! I believe the kryonet project has examples of this
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What is the best java library for networking?
If you are concerned with having to do a lot of implementation work yourself with Netty, then look no further than Kryonet.
- Libgdx, box2d local multiplayer?
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Wish there was a Java lib for…
There is kryonet: https://github.com/EsotericSoftware/kryonet
What are some alternatives?
controlsfx - High quality UI controls to complement the core JavaFX distribution
Netty - Netty project - an event-driven asynchronous network application framework
TilesFX - A JavaFX library containing tiles that can be used for dashboards.
gRPC - The Java gRPC implementation. HTTP/2 based RPC
webfx - A JavaFX application transpiler. Write your Web Application in JavaFX and WebFX will transpile it in pure JS.
Dubbo - The java implementation of Apache Dubbo. An RPC and microservice framework.
jreleaser - :rocket: Release projects quickly and easily with JReleaser
MINA - Mirror of Apache MINA
cljfx - Declarative, functional and extensible wrapper of JavaFX inspired by better parts of react and re-frame
OkHttp - Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
sshj - ssh, scp and sftp for java