The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
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KryoNet reviews and mentions
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Local multiplayer game with compatibility between iOS and Android?
I am not sure if ppl would like to play with each other if they have to connect their phones directly (without using Bluetooth), but you can use the kryonet (https://github.com/EsotericSoftware/kryonet) for example (or any other java tcp server like netty) - it won't matter if it's ios or android.
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P2P Game with UDP Networking - What library do I use?
I've taken a look at Kryonet and Netty, but they seem to only be for client-to-server models (Correct me if I'm wrong).
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Muliplayer - Java - Seriazlising Objects?
You really shouldn’t be sending complete classes over in general though, the server doesn’t need to know anything about rendering and only needs a data representation of it. You could have smaller packets that hold necessary information that you can pass between client/server and a common Network class that handles registering any objects you’ll be serializing! I believe the kryonet project has examples of this
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What is the best java library for networking?
If you are concerned with having to do a lot of implementation work yourself with Netty, then look no further than Kryonet.
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Wish there was a Java lib for…
There is kryonet: https://github.com/EsotericSoftware/kryonet
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A note from our sponsor - WorkOS
workos.com | 23 Apr 2024
Stats
EsotericSoftware/kryonet is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of KryoNet is Java.
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