P2P Game with UDP Networking - What library do I use?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • KryoNet

    TCP/UDP client/server library for Java, based on Kryo

  • I've taken a look at Kryonet and Netty, but they seem to only be for client-to-server models (Correct me if I'm wrong).

  • Netty

    Netty project - an event-driven asynchronous network application framework

  • I've taken a look at Kryonet and Netty, but they seem to only be for client-to-server models (Correct me if I'm wrong).

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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