ioq3
Craft
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ioq3 | Craft | |
---|---|---|
12 | 9 | |
2,301 | 10,190 | |
1.3% | - | |
7.2 | 0.0 | |
8 days ago | 23 days ago | |
C | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ioq3
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Q3 source port help
The bigger thing is that you need to build the binaries (game files like .exe and .dll) yourself off ioQuake3's GitHub. If you're not a programmer, and/or you're lazy, it's easier to grab the files off Quake3e's GitHub instead.
- My game (mac) plays like this only when in Borderless/Windowed mode. Help please
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Would it be legal to re-make Quake (movements and guns)?
And so is the most popular fork (ioQuake3): https://github.com/ioquake/ioq3
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Online games for eMac 1Ghz?
The Quake 3 engine was open sourced and people still make maps for it.
- are there tutorials for code organization for games in C?
- "Return to Castle Wolfenstein" is 70% Off on Steam. You can get it for $1.49 and play it standalone on Quest 2! Instructions in the comments
- Looking for a game engine programmable in C
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Making Quake From Scratch?
The source code for all of the Quake games is available on GitHub. They are the original source releases, but you might prefer to use a source port which implements more up-to-date platform abstractions (like SDL), supports 64-bit, and doesn't contain any assembly code. I'd recommend ioquake3.
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id Tech 3
On a more serious note, also check out https://github.com/ioquake/ioq3, which is a modernized version of quake 3!
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ioquake3 inquiry
The only way for you to get a recent build of ioquake3 is to build it yourself from source code hosted on github.
Craft
- A simple Minecraft clone written in C using modern OpenGL
- Coding a Minecraft clone in pure C
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What lesser known but amazing functionality of CHATGPT are you willing to share?
Here’s the original code: https://github.com/fogleman/Craft/blob/master/src/world.c I don’t really have an “after” because I edited it a lot and didn’t backup the original, but try it yourself and you should get similar results. I also told it to make the variable names better.
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Are C programs only used for terminal based interaction?
When this subject comes up, I always like to link to one of the many Minecraft clones written in C. https://github.com/fogleman/Craft
- Is C only in terminal?
- There is framework for everything.
- are there tutorials for code organization for games in C?
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I just learned java, want to make a simple minecraft clone
Not java but https://github.com/fogleman/Craft will give you an idea of what has to be done.
- Resources to learn voxel based game development?
What are some alternatives?
Quake-III-Arena - Quake III Arena GPL Source Release
minecraft-pi-reborn - Official Mirror Of @TheBrokenRail's Minecraft: Pi Edition: Reborn.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
doomgeneric - Easily portable doom
Terasology - Terasology - open source voxel world
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
Quake - Quake GPL Source Release
BetterSpades - BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
tinyc.games - Tiny C games you can compile and run RIGHT NOW
qb64 - BASIC for the modern era.
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
SDLPoP - An open-source port of Prince of Persia, based on the disassembly of the DOS version.