imgui-rs
Rust bindings for Dear ImGui (by imgui-rs)
fltk-rs
Rust bindings for the FLTK GUI library. (by MoAlyousef)
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imgui-rs | fltk-rs | |
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12 | 31 | |
2,541 | 1,508 | |
1.8% | 4.4% | |
5.6 | 9.4 | |
6 days ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imgui-rs
Posts with mentions or reviews of imgui-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-06.
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GUI library for fast prototyping
there is a good bindings for imgui
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I need a GUI framework that can do the following!
There are rust bindings for Dear Imgui. It's a great immediate mode gui that has been used in the gaming industry for tooling. It supports floating windows and such. And there is a lot of customisability to be had. The benefit of the immediate mode gui is that it is constructed and rendered separately from the rest of the logic. Allowing you to build out whatever the gui is for, separately. Then, the gui can be removed from the final build if that is what you want.
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Cargo build feature issue: Building winit problem, says no features specified
Looks like the culprit is imgui-winit-support: https://github.com/imgui-rs/imgui-rs/pull/716
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Help needed with imgui + wgpu on wasm
I am trying to use the imgui crate (along with imgui-winit-support and imgui-wgpu) with wgpu. I have followed the imgui-wgpu example and have gotten everything to work on the native version of the project.
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
Imgui, Imgui-rs
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
To move on to GUI dev, there's the Qt Framework, Eto.forms for C#; Rust has the ImGui wrapper for the C++ Dear ImGui library.
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Which library should I use for creating an overlay?
Have you looked into the imgui bindings for rust? imgui-rs
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ImGui with Glium. Need help setting up!
All the examples in the imgui repository use glium
- Is there any GUI framework or interface in RUST?
fltk-rs
Posts with mentions or reviews of fltk-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-08.
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Explain how to use fltk tile group
I have added a tile example to the repo, it's based on the FLTK example.
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fltk-accesskit: AccessKit integration for fltk
fltk-accesskit is an accesskit integration crate for fltk-rs, the gui crate. It's implemented as an external crate to allow for more experimentation before stabilizing the api, especially since fltk is at version 1.4.
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Which GUI toolkit for Rust today.. few questions...
fltk-rs worked well for me, for a small app.
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no good UI toolkit/framework
Gtk doesn’t require you to write xml, you can write your gui code in Rust. You also have https://github.com/fltk-rs/fltk-rs
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
FLTK
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The state of Rust GUI libraries
The fltk-rs library provides Rust bindings for the FLTK toolkit. The fltk-rs crate supports old architecture with more than 80 customizable widgets and more than four supported theme schemes, including the GTK scheme. You can also use the fltk-theme crate for more customizations.
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fltk-plot - A simple, interactive 2D plotting library using fltk-rs
A friend of mine grew tired of plotting libraries that did not allow adding data points to his plot interactively like you can in Matlab, so he wrote one using FLTK using C++. I refactored his code a bit and then ported to Rust using the fltk-rs crate. Recently I needed this library for a project and I noticed I had not made it publicly available on Github. So I present to you the fltk-plot library!
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fltk-rs version 1.3.0 released
fltk-rs is a Rust bindings crate for FLTK, the cross-platfrom & lightweight gui library.
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What are the best GUI libraries for a potentially “serious”/large project?
Besides GTK I can recommend FLTK. It has been around for a long time and is very stable.
What are some alternatives?
When comparing imgui-rs and fltk-rs you can also consider the following projects:
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
iced - A cross-platform GUI library for Rust, inspired by Elm
nuklear-rust - The bindings to the Nuklear 2D immediate GUI library.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Native Windows GUI - A light windows GUI toolkit for rust
gtk4-rs - Rust bindings of GTK 4
gtk-rs - Rust bindings for GTK 3
qt.rs - Qt5 binding for rust language. (stalled)
druid - A data-first Rust-native UI design toolkit.
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.