fltk-rs
druid
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fltk-rs | druid | |
---|---|---|
31 | 59 | |
1,497 | 9,359 | |
3.7% | 1.0% | |
9.4 | 4.0 | |
10 days ago | about 2 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fltk-rs
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Explain how to use fltk tile group
I have added a tile example to the repo, it's based on the FLTK example.
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fltk-accesskit: AccessKit integration for fltk
fltk-accesskit is an accesskit integration crate for fltk-rs, the gui crate. It's implemented as an external crate to allow for more experimentation before stabilizing the api, especially since fltk is at version 1.4.
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Which GUI toolkit for Rust today.. few questions...
fltk-rs worked well for me, for a small app.
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no good UI toolkit/framework
Gtk doesn’t require you to write xml, you can write your gui code in Rust. You also have https://github.com/fltk-rs/fltk-rs
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
FLTK
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The state of Rust GUI libraries
The fltk-rs library provides Rust bindings for the FLTK toolkit. The fltk-rs crate supports old architecture with more than 80 customizable widgets and more than four supported theme schemes, including the GTK scheme. You can also use the fltk-theme crate for more customizations.
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fltk-plot - A simple, interactive 2D plotting library using fltk-rs
A friend of mine grew tired of plotting libraries that did not allow adding data points to his plot interactively like you can in Matlab, so he wrote one using FLTK using C++. I refactored his code a bit and then ported to Rust using the fltk-rs crate. Recently I needed this library for a project and I noticed I had not made it publicly available on Github. So I present to you the fltk-plot library!
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fltk-rs version 1.3.0 released
fltk-rs is a Rust bindings crate for FLTK, the cross-platfrom & lightweight gui library.
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What are the best GUI libraries for a potentially “serious”/large project?
Besides GTK I can recommend FLTK. It has been around for a long time and is very stable.
druid
- Druid – A data-first Rust-native UI toolkit
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What can rust do
For GUI applications, the story is mixed. There are several GUI frameworks in active development, but nothing as polished and battle-tested as Electron for TypeScript. There are bindings to GTK, but they're cumbersome to work with, and I wouldn't recommend it to a Rust newbie. There's also Tauri, which is a bit like Electron and lets you write the GUI in HTML/CSS/JS and the business logic in Rust.
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Do Rust and Lua work well together?
Concerning GUI frameworks, the most common ones are druid, egui and iced. All three of them run native and on the Web.
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What was the hardest coming from C++ to Rust?
Going to give a shoutout to druid. I've recently tried it with the Lapce editor and it's just so smooth, fast and works so well for a pre-alpha app.
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What GUI libs are out there and good to use?
As iced and egui were difficult for me, i started with druid.
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Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
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What do people use for simple UI projects?
Druid should be good for most cases, it has a lot of built-in widget for the UI, you can even make a custom widget with a canvas-alike painting API.
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Druid, a Rust-native UI toolkit, released v0.8 after two years of work by 80 contributors.
Druid, which is a Rust-native UI toolkit for building desktop applications targeting Windows/macOS/Linux/OpenBSD/FreeBSD, has a new version out - v0.8.
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Ergonomic APIs for hard problems (RustLab 2022 keynote)
There's a memoize View node in the previous iteration of the Xilem prototype, but it hasn't made it in to the current branch yet. That sounds like what you're asking, but it's possible I'm missing something.
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Dioxus: User interfaces that run anywhere
You can use GTK from Rust. But the Rust native ones aren't really there yet. [Iced](https://github.com/iced-rs/iced) which has been picked up by System76 and [Druid](https://github.com/linebender/druid) (and it's next gen version [Xilem](https://github.com/linebender/xilem)) are the ones to watch, along with Dioxus which is the main post here.
I'd expect there to be something useable by the end of 2023.
What are some alternatives?
iced - A cross-platform GUI library for Rust, inspired by Elm
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
gtk4-rs - Rust bindings of GTK 4
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
gtk-rs - Rust bindings for GTK 3
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
Azul - Desktop GUI Framework
learn-wgpu - Guide for using gfx-rs's wgpu library.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]