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Top 3 Rust Imgui Projects
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Project mention: We're still not game, but there has been progress. A progress report. | reddit.com/r/rust_gamedev | 2023-03-17
A simple TextEdit window with content being added from the bottom becomes blurry. What actually happens is that, at 60 FPS, alternate frames are displaced upwards slightly. A 30 FPS video capture looks fine, but a 60 FPS capture shows the problem. This worked in previous versions of egii, but is broken in 0.21.0. This may be related to a generic problem with "bottom up" mode in the layout engine. Egui has one-pass layout, done on each frame, but tries to do some things which are hard to do in one pass.
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I am trying to use the imgui crate (along with imgui-winit-support and imgui-wgpu) with wgpu. I have followed the imgui-wgpu example and have gotten everything to work on the native version of the project.
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Project mention: Best way to go about getting into Vulkan properly after a tutorial? | reddit.com/r/vulkan | 2022-09-09
https://github.com/adrien-ben/imgui-rs-vulkan-renderer may be useful for guidance. Id say skip the VMA stuff for now (not my code).
Rust Imgui related posts
- [Abyss Player] A media player built with egui!
- Help needed with imgui + wgpu on wasm
- Can someone explain in layman's terms what is the deal with the GUI Framework for Rust?
- Save Editor Tools for Resurrecting Kelvin/Virginia - sotfsavetools
- is makeing Vulkan guis worth it?
- ImGui with Glium. Need help setting up!
- Zed - A lightning-fast, collaborative code editor written in Rust by the creators of Atom
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Index
What are some of the best open-source Imgui projects in Rust? This list will help you:
Project | Stars | |
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1 | egui | 13,939 |
2 | imgui-rs | 2,126 |
3 | imgui-rs-vulkan-renderer | 49 |