hpy
Rhai
hpy | Rhai | |
---|---|---|
20 | 27 | |
1,008 | 3,472 | |
0.4% | 1.4% | |
8.2 | 9.6 | |
about 2 months ago | 16 days ago | |
Python | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hpy
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RustPython
There is a merge request up to add autogen rust bindings to hpy
https://github.com/hpyproject/hpy/pull/457
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Ruby 3.2’s YJIT is Production-Ready
Are you referencing https://github.com/hpyproject/hpy?
I do hope it takes off.
- HPy - A better C API for Python
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Codon: A high-performance Python compiler
The HPy project [0] seems like a promising way out of this.
[0] https://hpyproject.org/
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New record breaking for Python in TechEmPower
socketify.py breaks the record for Python no other Python WebFramework/Server as able to reach 6.2 mi requests per second before in TechEmPower Benchmarks, this puts Python at the same level of performance that Golang, Rust and C++ for web development, in fact Golang got 5.2 mi req/s in this same round. Almost every server or web framework tries to use JIT to boost the performance, but only socketify.py deliveries this level of performance, and even without JIT socketify.py is twice as fast any other web framework/server in active development, and still can be much more optimized using HPy (https://hpyproject.org/). Python will get even faster and faster in future!
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Is it time to leave Python behind? (My personal rant)
I think Propose a better messaging for Python is the option and a lot of languages will learn it from Rust, because rust erros are the best described errors I see in my life lol. Cargo is amazing and I think we will need a better poetry/pip for sure, HPy project will modernize extensions and packages 📦 too https://hpyproject.org/
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A Look on Python Web Performance at the end of 2022
It also show that PyPy3 will not magically boost your performance, you need to integrate in a manner that PyPy3 can optimize and delivery CPU performance, with a more complex example maybe it can help more. But why socketify is so much faster using PyPy3? The answer is CFFI, socketify did not use Cython for integration and cannot delivery the full performance on Python3, this will be solved with HPy.
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socketify.py - Bringing WebSockets, Http/Https High Peformance servers for PyPy3 and Python3
HPy integration to better support CPython, PyPy and GraalPython
- HPy: A better C API for Python
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Your Data Fits in RAM
Absolutely everything in CPython is a PyObject, and that can’t be changed without breaking the C API. A PyObject contains (among other things) a type pointer, a reference count, and a data field; none of these things can be changed without (again) breaking the C API.
There have definitely been attempts to modernize; the HPy project (https://hpyproject.org/), for instance, moves towards a handle-oriented API that keeps implementation details private and thus enables certain optimizations.
Rhai
- RustPython
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Moonbit: The fast, compact and user friendly language for WebAssembly
For that world there is also Rhai (https://github.com/rhaiscript/rhai), TypeScript, Scheme, etc.
Though Moonbit does look nice too.
- Announcing dwarf!
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Embeddable Scripting Language for Embedded Rust
As far as I know there exists rhai scripting lang. You can check it out -> https://github.com/rhaiscript/rhai
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Rhai 1.13.0 released - embedded scripting engine for Rust.
Version 1.13.0 is released to crates.io.
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What's the best way to make a type optionally Sync/Send?
Check out https://github.com/rhaiscript/rhai/blob/main/src/func/native.rs
- RustPython – A Python-3 (CPython >= 3.11.0) Interpreter written in Rust
- Best language to use as a scripting lang for my rust app
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[concept] Modular kernel
The OS would be built in Rust and the module system could be made using ELF executibles (fast, but it could be really hard to implement modules to communicate with the kernel), WASM (can compile from many languages, slower but not too slow, APIs can be simple enough to implement if the correct VM is choses) or even a custom scripting language like rhai (slower, but best way for the implementation [way to connect modules and kernel]).
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Godot game engine now has its own foundation
For sure, that's where something like rhai would shine: https://crates.io/crates/rhai
What are some alternatives?
nogil - Multithreaded Python without the GIL
dyon - A rusty dynamically typed scripting language
graalpython - A Python 3 implementation built on GraalVM
rune - Rune is a programming language developed to test ideas for improving security and efficiency.
cinder - Cinder is Meta's internal performance-oriented production version of CPython.
hlua - Rust library to interface with Lua
py2js
rune - An embeddable dynamic programming language for Rust.
Pyjion - Pyjion - A JIT for Python based upon CoreCLR
RustPython - A Python Interpreter written in Rust
pgcopy - fast data loading with binary copy
Ketos - Lisp dialect scripting and extension language for Rust programs