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I mean Fyrox is a full game engine with an editor, and even supports hot reloading plugins, so I'm guessing they've figured out the issues you're mentioning. I haven't read their source to code to figure out how it all works, but it's all here if you want to check it out: https://github.com/FyroxEngine/Fyrox
Oh yeah, for sure. But there are rust based scripting languages that are designed to interop with rust, such as rhai: https://crates.io/crates/rhai
More info on the status of using rust for games here: https://arewegameyet.rs/
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Hence, a higher number means a more popular project.