herebedragons VS Skia

Compare herebedragons vs Skia and see what are their differences.

Skia

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. (by google)
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herebedragons Skia
- 55
1,714 8,671
- 1.8%
7.3 9.9
about 1 month ago 5 days ago
C C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

herebedragons

Posts with mentions or reviews of herebedragons. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning herebedragons yet.
Tracking mentions began in Dec 2020.

Skia

Posts with mentions or reviews of Skia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-21.

What are some alternatives?

When comparing herebedragons and Skia you can also consider the following projects:

Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

OpenSubdiv - An Open-Source subdivision surface library.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

urho3d - Game engine

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies