halley VS Torque3D

Compare halley vs Torque3D and see what are their differences.

halley

A lightweight game engine written in modern C++ (by amzeratul)

Torque3D

MIT Licensed Open Source version of Torque 3D from GarageGames (by GarageGames)
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halley Torque3D
11 12
3,474 3,343
- -0.1%
9.8 1.8
7 days ago about 2 years ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

halley

Posts with mentions or reviews of halley. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-17.

Torque3D

Posts with mentions or reviews of Torque3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-17.

What are some alternatives?

When comparing halley and Torque3D you can also consider the following projects:

awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

CppGame - Game Library in Cpp

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

libSDL2pp - C++ bindings/wrapper for SDL2

Grit - Grit Game Engine

raylib - A simple and easy-to-use library to enjoy videogames programming

Banshee Engine

urho3d - Game engine

squirrel - Official repository for the programming language Squirrel

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Polycode - Polycode is a cross-platform framework for creative code.