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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
BGFX - Wrapper around low level rendering libraries
GLFW - Windowing and Rendering
Sokol - SDL alternative I think ?
Halley Engine - C++ Game engine used in Starbound, Wargroove and the Upcoming Witchbrook
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also.