Cinder is a community-developed, free and open source library for professional-quality creative coding in C++. (by cinder)

Cinder Alternatives

Similar projects and alternatives to Cinder

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Cinder alternative or higher similarity.

Cinder reviews and mentions

Posts with mentions or reviews of Cinder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-15.
  • UI framework with C++ simulation.
    2 projects | /r/Simulations | 15 Apr 2023
    Have you come across openFrameworks ( or Cinder (
  • Learning C++ for Multimedia and Audio programming
    5 projects | /r/cpp | 25 Jan 2023
  • SDL, SFML, other libraries for game development in C++...?
    5 projects | /r/gamedev | 29 Oct 2022
    I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ ( also.
  • GUI Tips C++
    3 projects | /r/cpp_questions | 31 Aug 2022
    What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out or see lots of engines here:
  • Something like p5.js but for C++
    4 projects | /r/opengl | 8 May 2022
    Try Cinder ( I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. creative coding).
  • What is the most engaging coding language to start with...
    10 projects | /r/ADHD_Programmers | 27 Apr 2022
    or its C++ cousins openFrameworks and Cinder
  • I'm having a hard time staying committed to learning C++ and OpenGL for game development.
    6 projects | /r/cpp | 31 Mar 2022
    Mid Level [Three.js (WebGL)( Mesh, Geometry, Material, Lighting] [Graphics Library]
  • Getting started with graphics programming on a mac?
    9 projects | /r/GraphicsProgramming | 12 Nov 2021
    Depends on what kind of graphics programming you are wanting to do. If you are looking towards like experiential or generative or stuff of that ilk, I'd look at or
    9 projects | /r/GraphicsProgramming | 12 Nov 2021
    - If you're having trouble getting OpenGL stuff to compile, while I have not checked on Monterey, things like openFrameworks and Cinder still compile fine on Mac last I looked. Granted you're still limited to certain OpenGL versions but that's at least something to try to get started.
  • Tool for visualizing simulation
    2 projects | /r/GraphicsProgramming | 2 Sep 2021
    I looked far and wide and here's what I got: - OpenGL: It lets me do everything I want, but I also have to start from scratch (camera matrices, input handling, shader programming, etc). - Abstractions over OpenGL ((Cinder)[] and (Magnum)[]): Easier to use when compared to pure OpenGL, but they still require a considerable amount of manual work to get them to show hair strands on screen. - Game engines: I still haven't tried any, but my concern is whether or not they would let me use my own code to do all the simulation (collision detection, movement computation, etc).
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Basic Cinder repo stats
24 days ago

cinder/Cinder is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of Cinder is C++.

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