grim_dawn_mod_merger
Unity-Lua
grim_dawn_mod_merger | Unity-Lua | |
---|---|---|
2 | 1 | |
12 | 143 | |
- | 2.1% | |
5.1 | 0.0 | |
over 3 years ago | over 3 years ago | |
C# | C# | |
MIT License | BSD 3-clause "New" or "Revised" License |
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grim_dawn_mod_merger
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Combining Mods for more catered experience?
I'm guessing the tool you downloaded was this one: https://github.com/LazyGuyWithRSI/grim_dawn_mod_merger I've never used it before, so I'm not sure if it still works.
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Is it possible to combine Smash n Grab with Dawn of Masteries?
use this guys mod merger. https://github.com/LazyGuyWithRSI/grim_dawn_mod_merger
Unity-Lua
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How would you go about exposing a modding api?
We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.
What are some alternatives?
BepInEx - Unity / XNA game patcher and plugin framework
Unity-game-hacking - A guide for hacking unity games
QModManager - Config based patch management for Subnautica and Subnautica: Below Zero
ThunderKit - Mod Project Development Environment for Unity and Unity Games
TelltaleModLauncher - This launcher is designed to make installing and managing mods for Telltale Games much easier through a launcher interface.
modding-wiki - A wiki repository for Sekiro modding.
wabbajack - An automated Modlist installer for various games.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
Skul.Mod - Mod for Skul: The Hero Slayer
Oxide.Rust - Rust game extension for the Oxide modding framework